The wait is not over yet, but Automobilista 2 v1.6 still appears to be on a great path: A replay of a multiplayer session by developer Reiza Studios shows both online and other developments of the incoming update.
With update 1.6, Automobilista 2 is due an extensive overhaul that affects essentially every area of the sim. Initially slated for a summer release, the update still has not deployed yet - but it seems like it cannot be too far off anymore. At least this is what a new video on the studio's YouTube channel implies.
The video shows a multiplayer test session in the v1.6 beta version, including both the IMSA GTP and GTD (read: LMDh and GT3) classes at Road Atlanta. The contest lasts for about half an hour and was hosted by Low Fuel Motorsports, one of the third-party multiplayer platforms Reiza is working with to improve the online part of AMS2.
While the main focus of the test was to show the developments in regards to netcode and the stability of multiplayer sessions with large grids (in this case a full 32-car field), it also includes other improvement, namely to the visuals and audio of the sim. It is worth noting that the session is shown in replay mode, too.
The sessions does appear to be stable and run smoothly, with a few exceptions. Early on in the video, an Alpine A424 can be observed to be moving erratically, called "warping" in the video, at one point due to the driver's high ping and the grid being comprised of drivers from around the globe.
Other insight includes the now much trickier nature of the LMDh cars, which we noticed in our hands-on sessions with the beta as well. While these prototypes do have a lot of downforce and grip, they are not on rails, something that Le Mans Ultimate also demonstrates quite well.
After all, many sim racers seem to think a decent online experience is what holds Automobilista 2 back compared to the competition. Could this be about to change once version 1.6 is deployed? It certainly seems possible, and Reiza looks like it is taking its time to ensure things are working properly - even if that means the release target of summer might turn out to be summer in the southern hemisphere.
What are your impressions on Automobilista 2's multiplayer impovements? Let us know in the comments below and join the discussion in our AMS2 forum!
With update 1.6, Automobilista 2 is due an extensive overhaul that affects essentially every area of the sim. Initially slated for a summer release, the update still has not deployed yet - but it seems like it cannot be too far off anymore. At least this is what a new video on the studio's YouTube channel implies.
The video shows a multiplayer test session in the v1.6 beta version, including both the IMSA GTP and GTD (read: LMDh and GT3) classes at Road Atlanta. The contest lasts for about half an hour and was hosted by Low Fuel Motorsports, one of the third-party multiplayer platforms Reiza is working with to improve the online part of AMS2.
While the main focus of the test was to show the developments in regards to netcode and the stability of multiplayer sessions with large grids (in this case a full 32-car field), it also includes other improvement, namely to the visuals and audio of the sim. It is worth noting that the session is shown in replay mode, too.
The sessions does appear to be stable and run smoothly, with a few exceptions. Early on in the video, an Alpine A424 can be observed to be moving erratically, called "warping" in the video, at one point due to the driver's high ping and the grid being comprised of drivers from around the globe.
Other insight includes the now much trickier nature of the LMDh cars, which we noticed in our hands-on sessions with the beta as well. While these prototypes do have a lot of downforce and grip, they are not on rails, something that Le Mans Ultimate also demonstrates quite well.
Progress For Online Modes
What is encouraging to see is that even once the slower GT3-class traffic becomes involved, things do no get messy netcode-wise. According to Reiza, LFM has received "overwhelmingly positive feedback from internal testers" from a number of multiplayer test sessions like the one in the video - which should bode well for the multiplayer side of things in AMS2.After all, many sim racers seem to think a decent online experience is what holds Automobilista 2 back compared to the competition. Could this be about to change once version 1.6 is deployed? It certainly seems possible, and Reiza looks like it is taking its time to ensure things are working properly - even if that means the release target of summer might turn out to be summer in the southern hemisphere.
What are your impressions on Automobilista 2's multiplayer impovements? Let us know in the comments below and join the discussion in our AMS2 forum!