Thanks to
@chas1723 constructive feedback and some later testing from my end, several significant improvements have been made:
- Added missing Corvette logo on the hood
- Added in-game material shaders by CSP. It should be of solid material.
- Removed IMSA's positioning panels on the side
- Removed the upper front canards (to make it looks like low-aero trim)
- Recalculated AO that erases casted shadows from unwanted meshes.
I'm sorry for the untimely update. Most of these are results of errors in the packaging process since there are some changes between the public version and my personal ones.