So I’ve rethought some of my original TMI dashboards/overlays.
Because I have moved to VR, these are now dashboards not overlays (though the conversion to and fro is simple enough from the “More” menu in SimHub).
I deploy them using the Overlay Toolkit.
Got rid of one whole dashboard, by putting the information in places where it makes more sense.
For the timing dashboard, I moved many of the calculations out of the dashboard itself, so I could
Reuse values once calculated.
Tweak calculations without then having to maintain the calculations reliably in multiple locations.
The result are the four dashboards for
Car status
So you can see
gear, rpm, and how well you are doing on fuel
tyre, brake and engine temperatures, and whether your car has any damage
Global map, with info on the track, weather, and stint.
Local map / radar
Timing, for detailed, or at-a-glance info on personal performance, and performance relative to class and opponents.