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WELCOME TO THE RICE FIELDSSSS!!!
Hi guys, I'm still alive! Covid didn't stop me hahah. Jokes aside, I improved this project once again.
Rain FX couldn't look better on this track. I changed some textures and added some maps for tarmac and gravel, and I fixed some holes on the map. There are still some visual bugs, just give me some time. Anyway, the main thing is I added curbs! All the textures are pretty good, except for the grass one, anyway with
Grass FX you shouldn't notice it very much, plus being a really fast track you'll be much more careful on your wheels than anything else.
In the pack there's also the old 1.0 version, it may be more nostalgic, I think it can give an arcade-ish feeling, so I kept it, if you want to use it, just copy the files from that archive, be aware
it's the same track, so you can't use both new and old version at the same time (
STILL). Tell me if it's working and if you have any problem, 'cos I tested it in CSP 1.78 preview 1, so it may not do the job for you.
As for track cameras, I'm sorry, but in this update they're not very useful (basically I lost the coordinates when updating to Blender 3.0 and cameras are far away lost in space, don't ask me why). The AI needs a lot of improvements. I didn't include an ai.spline (for your own's sake); the ai was going back to pits on every lap, but the fast_lane.ai is there, so you can race with 11 opponents now, while 1.0 version had only 7 opponents. The formula student for MAD Team is perfect for this track, so have FUN!
Brottomarco (alias A&M)
Some screens with Ferrari 500 TRC, Mad TEAM formula student MFTC3 EVO & Maserati 250F 12 cylinder (dry & wet look):