Tellarouve Intl. Circuit

Tellarouve Intl. Circuit 1.1

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- Slight reprofiling
-Runoff is runoffable
-Kerbs are actually kerbs now
- Some new textures
- rate this or i will evaporate.
This is a fictional FIA grade 1 circuit. This is my first attempt at a proper race track. It is very fun to drive and race around. I created the name myself and it is pronounced as Tell-aroove. I created the track from scratch with inspiration from Jeddah and silverstone. It is very, very fast in modern formula one cars so please give it a go. Please download and give feedback other than what i have planned!.
Thanks.

PLEASE LEAVE YOUR OPINION AND CHANGES YOU MAY FEEL WILL BENEFIT THE TRACK!!!

UPDATE 0.1
- Added track
Future updates to include:
- AI line
-More Kerbs
-Better textures
-Marker Boards
- Pit lane limiter and Pit boxes
- Tyre marks on each corner
- Inputting bugs reported by players
- More pictures of the track
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Reactions: Kimirai
UPDATE 0.2

Hi there, This is the second version of my track. The list of issues fixed are below.

- Re-profiled some corners as the terrain was making the car super unstable, The next update will add to this fix
- New textures
- F1 Kerbs

- Pit lane garages now have physical properties
- Other stuff which i have forgot about

Latest News

Shifting method

  • I use whatever the car has in real life*

  • I always use paddleshift

  • I always use sequential

  • I always use H-shifter

  • Something else, please explain


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