This is the third major update for the track...
COMPLETE FLOOR MESH RE-DESIGN - the old floor just felt too dull, therefore i have deleted it and built a new mesh that features far more realistic bumps and imperfections closer to the real track. The upwards and downwards ramps have also seen a change in physical feeling, more smoother and better flow, some future work will still be done on this.
COMPLETE BARRIER COLLISION FIX - i noticed that when hitting the wall barriers in the karts, it appeared to have a janky, buggy crash, this is now completely gone and the barriers respond far more realistically and are able to be bumped against when racing.
FLOOR SURFACE CHANGE - Some physics and texture setup properties have been modified for the track floor again matching more to the real TeamSport track look, you will notice it is easier to slide the karts and also look more shiny.
GENERAL TWEAKS - Lighting, PP filter compensation and performance have all had changes to try and make the track compatible for everybody, please bare in mind it is difficult to make indoor tracks have smooth lighting in Assetto Corsa's game engine. Wall Logo jittering bug also fixed.