Hello simracers,
I was glad to see some complimentary reviews with helpful feedback, and with that feedback in mind I'm happy to release the biggest update yet to the Swiss GP track.
This update includes:
- Updated terrain textures
- Made all walls collidable
- Completely new track and road textures
- Added realistic terrain feel to grass, gravel, and off-track asphalt
- Added track limits enforcement
- Corrected issue with some trees in the distance flickering
- Fixed an issue where going through the pitlane didn't cross the start/finish line
- Overhauled pitlane and pit building
- Smoothing/cleaning up weird geometry around some corners
- Added escape road at the chicane
- Smoothed over several bumps across the track
- Adjusted track heights at the chicane and uphill hairpin sequence
- Added other details throughout the track, and more!
Overall the changes lead to a faster track that yields shorter lap times when mastered. Be careful to stay on the black stuff, as going off the road on grass or gravel will now punish you!
Please leave a like or review if you enjoy the track! Thank you to
RankyDanky and
kakander for the helpful feedback.