Switzerland Grand Prix Circuit

Switzerland Grand Prix Circuit 2.1

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Updates include:
  • Re-positioned some replay cameras
  • Widened pitlane
  • Removed bump in pitlane exit
  • Added anti-cut measures at the pitlane exit chicane
  • Added realistic kerb feeling
  • Various visual improvements
Check out a new hotlap with the Ferrari SF-24:

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Hello simracers,

I was glad to see some complimentary reviews with helpful feedback, and with that feedback in mind I'm happy to release the biggest update yet to the Swiss GP track.

This update includes:
  • Updated terrain textures
  • Made all walls collidable
  • Completely new track and road textures
  • Added realistic terrain feel to grass, gravel, and off-track asphalt
  • Added track limits enforcement
  • Corrected issue with some trees in the distance flickering
  • Fixed an issue where going through the pitlane didn't cross the start/finish line
  • Overhauled pitlane and pit building
  • Smoothing/cleaning up weird geometry around some corners
  • Added escape road at the chicane
  • Smoothed over several bumps across the track
  • Adjusted track heights at the chicane and uphill hairpin sequence
  • Added other details throughout the track, and more!

Overall the changes lead to a faster track that yields shorter lap times when mastered. Be careful to stay on the black stuff, as going off the road on grass or gravel will now punish you!

Please leave a like or review if you enjoy the track! Thank you to RankyDanky and kakander for the helpful feedback.
Fixed LOD values to correct late rendering of some objects, and overhauled replay cameras positioning.

Attachments

  • Screenshot_vrc_formula_alpha_2024_csp_suissegp_5-8-124-11-24-39.jpg
    Screenshot_vrc_formula_alpha_2024_csp_suissegp_5-8-124-11-24-39.jpg
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  • Like
Reactions: HF2000 and Papifix
Added some more walls in key places to help keep you on track
  • Like
Reactions: HF2000
Updated the track file name to resolve 'track main layout damaged' error

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