Skoda 130 RS

Skoda 130 RS 1.9

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Updates and fixes in version 1.9
  • reworked car aero according to data from aero simulation software (thx Robert Habinak)
  • improved engine power curve according to real data
  • reworked the whole suspension animations to constraint type instead of fixed animations
  • fixed water temp needle missing lighting definition
  • adjusted tire rims ET offsets and brake disc location in LOD A and B
  • fixed tire material values
  • added some animations controlled with CSP extra buttons (extra A, extra B)
  • fixed and improved some materials and objects in cockpit
  • fixed gear lever cover animation in interior broken at specific CSP settings
  • reworked safety belt mesh to look slightly better
  • some small tweaks on brakes
- hotfix for rear axle toe variation
Fixes and updates in this version:

• fixed front ARB setup values and range
• fixed some other values in setup screen to make more sense
• improved rear suspension geometry
• slightly improved shifting animation
• fixed some values in CSP config (thx DarkSK)
• added horn sound
Updates and fixes in 1.6 hotfix:

- fixed default front toe value
Fixes and updates in version 1.5:
  • improved some additional textures and materials in the interior and LODs
  • reworked rims and rim blur materials and textures to make color change easier (replace metal_detail_rim.dds)
  • increased range of wiper animation
  • reworked suspension physics to match closer real data (motion ratios, roll centers, geometry etc… still WIP)
  • deleted some items which were not realistic from setup screen
  • added brand new unique sounds (thx. @ACFAN)
  • added some new CSP features (PBR materials, lights, gauges etc..)
Fixes and updates in new version 1.4:
  • improved some textures and materials in the interior
  • fixed internal banner not present in low res cockpit
  • added some new meshes to the interior to make it a little closer to real car
  • merged and optimized some additional objects in the model
  • added new gear set according to ’76 homologation list (now it can go 220+ )
  • rebacked the VAO patch file to make interior a little brighter
  • added PBR materials support in included CPS config
  • added one new real skin from the car standing in Skoda Auto Museum
Fixes and updates in new version:

v.1.3
• reworked car LODs from scratch to significantly increase in-game performance
• added low res cockpit for better performance
• fixed dash and bonnet cam position
• reworked headlights to look a little better
• fixed front brake discs position
• optimized some exterior meshes and UVW mapping around the mod
• added possibility to add decals to rear side windows and rear window
• fixed double texture on center window when broken
• improved dirt and damage textures
• added possibility to make metalic paint on the car
• slightly improved blurred rim mesh and textures
• from this update the track version of 130 RS will be standalone mod!

v.1.2
• Fixed alpha blending and alpha testing on some transparent materials
  • fixed blured wheels as default in CM
Sorry, my bad :)
Updates and fixes in version 1.1:
  • fixed flipped mirror mapping in both versions
  • fixed issues with auto-shift in both versions
  • slightly increased paddle shifting timing in both versions
  • fixed issues when forced TC/ABS on
  • fixed suspension animation issues for both versions
  • added ride height limit for track version
  • fixed internal and external windows mapping
  • fixed skinned mesh on gearbox lever on track version
  • fixed gearbox lever animation issues on both versions
  • fixes some minor issues with tyre config files (proTyres should now work with fixed data files)
  • improved interior mapping and textures
  • improved/optimized some other textures across the whole mod

What are you racing on?

  • Racing rig

    Votes: 528 35.2%
  • Motion rig

    Votes: 43 2.9%
  • Pull-out-rig

    Votes: 54 3.6%
  • Wheel stand

    Votes: 191 12.7%
  • My desktop

    Votes: 618 41.2%
  • Something else

    Votes: 66 4.4%
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