0.15 Changelog
- Trackside objects
- New tyre barriers
- Pitlane texture improvements
- More efficient file sizes
- Updated AI
- More AI grid positions (now 24)
- Refined elevations
- Fixed kerb grounding issue
- Added 'norbs-cam', (thanks to Norbs)
- New pit building, medical building etc
- New advertising, fencing etc
- More complete terrain
- Cars in car park, Marshalls ready (thanks Nobby76 & Rigel)
- Adjusted shaders
Outstanding Bugs (0.15)
- Flickering position on start/finish straight