Found the reason some tyres were still displaying as T (was when a driver leaves the race, idexing got a bit messed up - now fixed)
Please update to the latest plugin version.
Updated:
- Plugin to v1.0.1
- Overlay 'rF2 - Tyre Status'
NOTE: If you see any tyres specified as 'T' let me know what car and tyres you were running!
Thanks
v1.9 Fixes to issues (hopefully)
Please update the following:
- Updated Plugin (now version 1.0)
- Updated overlay 'rF2 - Leaderboard'
- Updated overlay 'rF2 - Relative Car Ahead'
- Updated JavaScript Extension 'rF2_GetCarLogo.js'
Hello,
Massive, no, HUUUGGEEE apologies to everyone.
It really does appear to be working on my machine now.
If you have any issues please message me.
Much love
Sorry!
There appears to be some issues with the last update.
It worked on my machine before I posted it, then @Tudno told me of some issues he was having, I loaded it up again and BOOM it didn't work.
No idea how it worked before.
Massive apologies - working on a fix now - hopefully will have an update today
Hopefully squished a couple of random bugs to do with the plugin which related to the Leaderboard logic.
Only managed to test offline - so if you have any issues whilst online then please let me know!
UPDATED:
- Plugin to v0.8.3
- Leaderboard now shows Front and Rear Tyre compound (as some cars will allow multiple compounds).
Displayed as 'Front:Rear'
e.g S:S = 'Soft Front Tyres' : 'Soft Rear Tyres'
v1.8.3 - Found an issue with the Plugin that would lead to erroneous tyre type assignments to opponents on the Leaderboard! Please update to latest version of the plugin!
'rF2 - Tyre Status' - also updated to correct bug in player tyre type
Added 'Advanced Pedal Graph' overlay which shows Brake, throttle values along with the steering wheel and value.
@winstoncup pointed out that the Leaderboard Temperature did not sync to the users SimHub settings - whoops! Now corrected!
v1.8:
Modified - Leaderboard Overlay
Added pit status of drivers.
You can now show either or both of the following:
- The number of times a driver has been in the pits
- A red glow behind the tyre type if the driver has not been in the pits (useful if running a race with a mandatory pit stop).
Modifed - Small Dash, Fuel, Tyres Overlays
These are now connected to your own SimHub Settings - so if you want Fuel in Gallons, Temperature in Farenheit and pressure in Bar - you can
INFO: Tyre widget - I found too many potential inaccuracies and errors that I removed the 'Camber' and 'Pressure' comparison checks - they just weren't good enough to be useful; it needs a lot more investigative work before they come back. Soz.
Modified - Plugin v0.8
New version of plugin is v0.8 - required for the above.
Modified - User Guide
Just with the above updates
v1.7.1 - Modified Plugin Version now 1.7.1
Modified Overlay 'rF2 - Relative Car Ahead'
Introducing the Driver Number produced some formatting errors now corrected.
New feature currently in development:
Displaying when an opposition car has pitted, which will be shown on the Leaderboard overlay (can be useful with races with mandatory pit stops).
Version 1.7
Updated rF2 Leaderboard to show Weather:
- Track Temp, Weather + Temp, Wetness of Track (min...max%)
- Updated Leaderboard to show Drivers Number (optional, can be turned on/off from Plugin Settings)
I am stupid and renamed some of the overlays incorrectly.
No functionality changes other than the overlay name.
- Updated overlays to show author
- Updated plugin page so that sections in the 'Leaderboard Options' can be shrunk
- Fixed a big where the plugin settings were not saving
- QUICK FIX: Added a KPH for the Small dash (go into the overlay and hide either the KPH or MPH to whichever you prefer)
I really really really hope this is the bug that stops the sodding button press errors from appearing.
*Fingers and toes crossed*
Hopefully this will solve the issue whereby the plugin is not detecting the keypress from the wheel.
* Fingers crossed *
Updated to include exported overlays.
Alternative way to import overlays.
1. Right click on the file .simhubdash file
2. Select 'Open with..'
3. and point it to SimHubWPF.exe in C:\Program Files (x86)\SimHub
Import into SimHub.