Updated VRToolkit to included sharpening mask to improve shader peformance by applying only sharpening on the center of the image. Thx to hfolger for the initial implementation.
Removed unneeded CinematicDOF shader from the preset
Added new VR Toolkit shader that is specialized to be used for VR. It combines shaders to be processed into a single pass to improve performance. Different Sharpening and color corrections can be selected.
Changed the VR preset to use the new VRToolkit shader.
Updated LUT.fx shader with slight peformance improvements
Changed Recommendation for the compability bit back to 0x00400000 as the diablo 3 one caused depth buffer issues.
Updated Reshade with latest changes from (24.05.2021)