Added track:
Valkenrod
Link to the original RFactor version by Jomoog
Fixed the bug with no mirror view - it was caused by color (0,0,0) in rearview, in .trk files.
Adjusted hours of races, practices, warmup - not to be all the same.
Added some customized sky textures.
Added higher level shaders to many objects (specular or cube specular, instead of plain T1)
Replaced some ads - not to be the same on all tracks.
Added a few fantasy characters to Teufelsbach (as the name suggested)
The shading of the road is still incorrect, but it doesn't affect driving.
Some parts of the tracks are lighter than the other - this is caused by Bump Specular Map Vertex Alpha shader,
absent in the GTR games, imported from RFactor.
I need an expert's help in improving this shader.
But - if you see
no road at all in a few places, download the shader pack,
Link in the Overview.
Download link for the tracks has changed,
http://185.216.182.132/index.php/s/6JP39Lv1mbi6JFW
Cars - Skoda Fabia and BMW E30 Touring are work in progress, they don't look good yet.