Great work again! This time instead 90 degree turns they have more "S" shape - especially the very last section after the PIT entry and the Eurosport stall. I really like it - and I like that stall itself (another creative graphics idea). Thanks for this Jomoog RX collection update.
As for the joker lap - it's actually a joke lap. ;) You can also call it a trap lap. The thing is that the lap on which you take joker part doesn't count in rFactor lap counter and you become automatically overlapped (e.g. when you take joker lap, then after crossing the finish line your opponents have 2 laps in counter while you have 1 lap there, though you all completed 2 laps). When I took joker part on the 1st lap, on the 2nd lap I got blue flag even though I was on leading position (my 1st lap was not valid for rFactor). ;) Also I made another experiment and I took joker part on every lap - as a result, after completing 6 laps I still had just 1 completed lap in HUD lap counter and I could continue like that indefinitely, being unable to finish the race. ;) Okay, of course I did it all just for fun. Simply, rFactor system is not joker lap ready so it happens like that. You put those jokers there as a jokes from the start. If we want to seriously compete with our rivals we must do it no joke - by avoiding jokers. ;)
AI are wise as they never take the joker lap in Rfactor RX. :)
http://www.autocross-france.net/Divers/ipb/index.php?showtopic=22364
only 1600 buggies:
http://classicmotorsporthub.org:200/content/RFACTOR/CARS/A-F/
or the big mod:
https://pitlaneweb.blogspot.com/search/label/Autocross%20It%C3%A1lia