ProjectRLTY | NeoLux PPF

ProjectRLTY | NeoLux PPF 0.105

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Made some adjustments to light through/with particles. Shadows and glare should be a but more defined now.

Smoke, Dust, Grass and Dirt shadows made softer.
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Shifting method

  • I use whatever the car has in real life*

  • I always use paddleshift

  • I always use sequential

  • I always use H-shifter

  • Something else, please explain


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