Porsche 911 (993) Turbo

Porsche 911 (993) Turbo 1.1

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Quick update on new tire physics from @aphidgod, and adjusted paint shader settings to fit CSP 1.73, so each color has it's proper solid or metallic look.
New body kit for Canyon Spec version.

- Delete old car folders before installation.
- CSP 1.73
is required for proper visual results. Can't guarantee proper settings for any version above or below 1.73.

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Changelog v1.0

Visual

  • Adjusted paints for CSP 1.60
  • Fixed driver animation
  • Working odometers, thanks to @AlleyViper
  • Adjusted blurred rims settings
  • Fixed see-through backside of rims on stock

Physics
  • changed all tires over to custom load sensitivity curves
  • homogenized and properly scaled some tire values
  • reduced available tires to 90s/modern streets (90s default) on stock
  • reduced available tires to modern street/semis (semis default) on CS
  • adjusted some suspension setup values in response to new tires
  • added recalculated brakes with proportioning valve LUTs
  • added yaw-associated drag to all cars
  • random minor tweaks to stuff I noticed while doing all that crap
Screenshot_a3dr_porsche_993_turbo_ek_tsukuba_fruits_line_11-8-120-10-22-0.jpg

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Fixes things, according to some of our renowned scientists and doctors in the discussion thread.

Screenshot_a3dr_porsche_993_turbo_magione_26-2-120-20-1-14.jpg
Physics updates
- A whole crapload of all kinds of things. thanks again to arch & baker for data and assistance.
Added low fuel light
Adjusted front brakes position
Fixed driver animation wrist issue

Still missing LOD models so not 1.0 yet.

Screenshot_a3dr_porsche_993_turbo_s2_simtraxx_brasov_f2d_25-2-120-7-41-36.jpg
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