In this minimal update, we didn't change any visuals; we only optimized vertices and renamed textures.
There will likely be another update soon (1.5) Thx for the support!.
Update OFFICIAL RELEASE (1.0)
- Added RainFX (Wet and puddles in the road...)
- Bugs fixed
- New Grass
- Visuals Updated
- Road changed
- Textures fixed
- Added lightFX
- Optimized track
- Added visals (trees...)
thx ALL for your big support
The Update Beta (1.0) comes with a lot of new features:
We are daily working on this track to make it the best it can be. In the next big update, we will be adding RainFX and Wet. Finally, the Official Release (1.0) will arrive. Before that, we will add minimal things in the upcoming beta versions.
- Bugs fixed
- Added streetlights
- Added LightFX version (0.1)
- Fixed textures
Thx for all your support
Update Alpha_(1.0)
we know that the track is not playable in the night so in the next update (Beta_(1.0)) we will bring light!
- Bugs fixed
- Better Fastlaneai (Race AI) thx to Swisss_T
- New visual objects added extended interiors
- New Textures! changed old textures and improved the new ones
Probably, it will come in 1 to 2 Days... So stay in tune!!
thx for the support!!!
12/09/2024
Update PreAlpha_(0.5) whats new?
in this Update we focused in the visuals
- Added temporal window background images!
- New inaccessible room: This room is meant to improve visuals. It's not finished yet and is planned to be continued in tomorrow's update, PreAlpha_(0.6).
- Bugs fixed
As you already know, Update PreAlpha_(0.6) is coming tomorrow!
Thank you for your patience: We hope you're enjoying our daily work to improve the map. We know there are some bugs, and we’re working very hard to fix them all!
Update PreAlpha_(0.2)
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- Redone AI: Cars no longer crash at the beginning.
- Added visuals: Introduced window blinds, and trees
- Fix textures: the colums textures are now fixed
--> Update PreAlpha_(0.3) Coming tomorrow