[OUTDATED] Satsuma Master

[OUTDATED] Satsuma Master 1.5.1

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Satsuma Master 1.5.1 (Stable)

- Fixing variables "UseAssetsFolder" & "LoadInMenu". (Prevents SOME errors once mod loads in.)
Satsuma Master 1.5 (Stable)

- Added more SFX to the mod.
* 7 totaly new BovSounds (I plan to equalized volume)
- Added another control panel for SFX (Sound)
* Added more control features for sounds.
- Added Volume control feature.
- Switch SFX BovSound audio file (Use the one you find most enjoyable)
* Fixed a bug where the car would reset some settings set by the mod upon stall of the engine.
* Fixed auto reverse bug.
- Added a control panel for teleportation.
- Added Car teleportation.
- Added Player teleportation
* Fixed a bug where the player could teleport while in drive mode using the satsuma.
* Fixed a bug where the automatic transmission would automaticly set drive to reverse.

Issues that I'm aware of:
Upon stalling the engine some settings will be reset by the game. (Simply turn a feature OFF and ON again to fix for now.)
You can still use the teleport feature while in drive mode on other vehicles. Dont do it.
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Satsuma Master 1.4 (Stable)

NOTE: This update comes with a completely new and revamped Satsuma Master!

- Added AssetBundles to the mod.
~ This is an optimization to the overhaul!
* Assetbundle comes with:
- New Unity UI;
- BovSound AudioSource;
- BovSound Audio file;
- Removed legacy UI. (Picked up resource draining..)
- Added new Unity UI to give it a face-lift and further optimization!
* New UI comes with 2 panels and a lot of buttons!
- 1# Panel is the controller
- 2# Panel comes with status, wear and other information!
- Optimized Engine Fixer feature even further!
* It can be activated at all times ~ (Feedback required!)
* It now fixes all parts once it gets activated and repair a part if it goes bellow 30% health.
* Added engine temperature limiter ~ Engine do not go above 83C
- Optimized Boost Power feature!
* Optimized previous fix for the boost feature.
- Added BovSound to the mod!
* Optimized BovSound
* BovSound now uses it's own AudioSource (Doesnt get canceled once car breaks)
* BovSound now loads the clip from within the AssetBundle. (Optimization)
- Seperated ESP and ABS (Safety) button in to two buttons on the new UI
- Changed EightGears to SixGears. (Game has added a limiter which I can no longer bypass)
- Added Suspension locker. (Suspends the suspension so that we can have some fun with the suspension etc)
- Added Suspension alter. (Suspension can be lowered and made heigher. Wheels can also be widened or reduced)
- Added Camber settings for the wheels.
- Removed Numpad - and Numpad + keys to change boost. (Feedback required!)
Satsuma Master 1.2 (Stable) (Jumping to match BovSound version)

- Removed External Multiplier (Caused more tire slip)
- Optimized Engine Fixer feature (Should now require MUCH less resources. It can now be active at all times. May cause stutter though)
- Optimized Boost Power feature
* Fixed a bug in Boost power. (Car wont turn off/cant be turned off after a crash. Bug from previous MSMM mod)
- Optimized Safety Controller feature
- Optimized Update() & FixedUpdate() code.
- Re-designed UI to work with optimization.

Known bugs from previous version:
Sometimes the game has a problem with the 8th gearbox. Or even six for that matter.
This may result in some wierd gearbox problems. (States you are using N-eutral gear, but you're not.)

Satsuma Master 1.0 (Stable)

- Updated to version MSCLoader v1.0.1 & game version 24.10.2018
- Optimized previous outdated code from MySummerMultiMod (MSMM)
- Added new features and removed some from the outdated sources (MySummerMultiMod (MSMM))
- Added keybinds in last minute before release. Numpad - and + key control boost.
- Fixed an issue causing the game to crash.
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