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MULL RALLY (KNOCK) 1.6

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Found a better way of getting GRASS FX coverage,the learning curve continues. Now more varied grass lengths on map overall,cliff has grass coverage not using wall manipulation, some areas have lost there natural look others have gained it. slight change to track layout and jumps. Will continue with this track until completion at version 2.0.
Bit more of an update trying different ways to cover cliff area and black bits of map. will rework track cameras as now some are blocked and dont look right. will continue to work on map until im happy with it. ENJOY.
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RE WORKED CLIFF SECTION. Removed trees and stones replaced with grass fx. finally figured out how to get coverage of this section by manipulating walls in RTB its alot of work but looks better in cockpit camera still doesnt look that great in replay camera but improvement all the same. this will be an ongoing project as i learn more everytime i open RTB. Always open to suggestions or ideas to improve the look of the track. CHEERS.
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Added TRACK CAMERAS for replays.
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Have managed to get KS EDITOR to work again with this track so will continue to work on and try to improve it. smoothed some jumps and trackside roughness, added some vegetation and changed GRASS FX to something more like the real area. This mod also now contains an AI file for making track cameras which i will try to do in future. Also now contains a CO-DRIVER MOD xml file which i have tried to make may need some fine tuning as have only tried to create pacenotes for 1st time. if anyone has any suggestions on how to get grass on black/blue surfaces id appreciate the help, its for cliff section i use RTB have no BLENDER experience but could do with a way to get this area of the track looking better. Any suggestions or help would be appreciated even constructive critisism. ENJOY.

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