Been too lazy to setup my wheel at my desk so I've been playing with mouse a lot, this app has been indispensable.
However there's something I don't understand, not sure if it's truely related to the app or if it's more related to my FreePIE / vJoy script. Is there a way so that the steering indicator inputs matches with the steering rotation (virtual steering wheel rotation) of all cars? Also something weird happens when I first boot up a session. The indicator would max out before attaining maximum steering rotation (of the virtual steering wheel), I can still get the virtual wheel to turn beyond the indicator, but after I've recentered the wheel, the rate of change of the indicator will now match the maximum steering rotation of the car, so that the end of the indicator bar represents maximum steering. Also I have no idea how this wheel affect various car's steering lock (the rate of change of degrees of wheels on the road).
I've tried messing with content managers "auto-adjust scale to match car's steer lock" and it didn't seem to do anything in regards to the virtual steering wheel (the visual representation in game, as opposed vJoy x-axis related things). Not sure if it did anything to the actual car wheels' degree rate of change. Haven't touched gamma set at 1, nor the scale at 100% in the AC controls settings. Degrees I've tried to mess with but it didn't seem to impact the virtual wheel.
Here's some relevant parts of my vJoy script:
https://pastebin.com/3xKzzfQH