Patchesnotes:
- 1680 x 1050 resolution added
- 1680 x 1050 - windowed mode resolution added
Patchnotes:
- tried to balance the "light/sun" a bit so some tracks are not too bright.
* Its hard to balance this because every Track and Weather can be completly different. I tried to make an compromiss. For sure not 100% but also something like "light" or "Brightness" or "Color" depends also strong on your own Hardware.
In my opinion some great improvments on my max Graphic Mod.
Patchnotes:
- Great improvments on visibilitiy of shadows directly under the car.
- Improved Reflections on Cars.
- some minor improvments at reflections and shadows of faces and hair.
As usual im happy for positiv feedbacks, but also if some bugs/problems come up feedback me
Cause of many Problem with Errors caused by VRAM to low.
I removed the line.
This fix should no more cause the error.
Sorry for this
Patchnotes:
-VRAM Error fix by removing one shadow line.
-added 3440 x 1440 resolution
-changed the names of the folders to make it easier to find the right resolution.
So at my last Version, the high quality shadow seems to break the game on some tracks.
This is a Hotfix for.
Patchnotes:
- Lowered high shadow quality.
FOR ALLE STILL HAVING THE PROBLEM GETTING AN ERROR WITH TO SMALL VRAM:
Remove or lower: r.ReflectionCaptureResolution=512
You can find this line into the Engine.ini
2nd line from underneath.
I saw there is still high ghosting on tracks with rain.
This is something I look into but not really sure I can get rid of this.
As I said many times this is a Unreal Engine Problem with fast moving objects...
A new Season started so I take some free time for some improvements on my last Version.
Patchnotes:
Some words befor ich start with the Patchnotes. My last Version had 2 different types - the one with Blur (no ghosting and it looked better in rain but with the super ugly artefactes around the cars "personaly i had this ) and the one without Blur (No artefactes around the cars but with a bit of the good old ghosting behind fast moving objects for example the cars and it looked strange if it comes to rain.)
I tried to get rid of both. So i created a Version without this ugly artefacts and without ghosting. Now there is some "blurry" behind fast moving cars but in my opinion looks the best so far.
If you dont like it you cant still stick with the old Version .
- No more artefacts around the cars
- No more ghosting
- Improvments on Shadows
- Improvments on Reflections.
- Improvments on Hair.
- Improved Water.
- small improvments on fps. ( Dont forget this mod still aims for maximal Details)
So this will be actual the final Version of this Mod.
I actual dont see anymore benefits I could make, to make this better. But im still open for gains.
This was really time costing, to make this mod. Every parameter I changed, I need to go ingame load a game look 1-2 Round. Close the game make a change and start the game again.
I would really be happy if I could get some donations for my work small or big.
- Some FPS tweak should 5-10 FPS gain.
- Added shadows for far away objects.
- Removed high resolution load in.
- Added borderless Fullscreen
- Added a Blur Version for people prefer to play without Ghosting (helps special on raining) (I personally total dislike this because of the Edges around the car, but some people mention it they would like to have this ingame)
- Reduced sharpness a little bit.
As wished I added WQHD resolution.
Borderless Fullscreen will come tomorrow.
Patchnotes:
- Some minor improvements on tyres and less ghosting.
This is the same Update like 1.9 but without the tyre fix and with less ghosting like in Version 1.5.
For everyone who prefer the old Version but with the other improvments included.
- Gain fps on some systems.
- Adjust the Shadows at places without direct sun. For example Box view was dark because there was no direct sun into it. Same on Face of drivers not looking into sun direction.
- less flicker of shadows.
- Better and more reflection.
- Added some Shadows.
- Way faster loading times.
Patchnotes for 1.9:
- Gain fps on some systems.
- No more transparent and grey looking tyres (but more ghosting) (I personally prefer this).
- Adjust the Shadows at places without direct sun. For example Box view was dark because there was no direct sun into it. Same on Face of drivers not looking into sun direction.
- less flicker of shadows.
- Better and more reflection.
- Added some Shadows.
- Way faster loading times.