Just a small update.
Tires sensitivity tweaked, now the car is more stable and driveable even on the edge. Less prone to insta-kill you on full gas corner exits.
Brake force in setup options.
Small tweaks on internal sound.
To cut a long story short...
Brand new 3d model, way better and more accurate than the first. All LODS included, all mapped.
Brand new Physics.
Brand new Sound.
!Important!
Old liveries don't work anymore due to different mapping.
First 1.0 release.
- Added first lod, others still WIP.
- Suspensions and tyres tweaked. Driving is smoother, less understeer on entering, softer feel overall. Little more drag.
- Faster AI
- Skins polishing ( thanks again @Andy-R and @luathas )
- Some new textures, like chassis plate with real number per car, thanks to that crazy guy named @luathas
Car reached maturity!
Is a "limited" version, i still have to do LODS, my mouse broke, and going to little vacations but wanna share it before.
NEW:
- a lot of cool new historic skins, made by @Andy-R, and one by @luathas, who fixed and revamped the old ones.
- some sound and physics fix
- steering wheel in correct rotation position
-skins came even in low-res 2K version for low end pcs, you will find in the LO_RES_skins folder, just rename folder in "skins", and voilà!
- Body remodelled after feedback, not perfect but i can't modify some things without rebuild it from start.
- Physics tweaked a lot ( thanks to @mantasisg for feedback ) car now have less grip, is more understeery and generally slower.
- New details, like engraved "Borrani" Spinner, thanks to @luathas