DELETE OLD FOLDER BEFORE INSTALLING!
CSP 1.60 RECOMMENDED.
Changelog v1.2
Visuals
- Adjusted paints for CSP 1.60
- Working odometers, thanks to AlleyViper
- Adjusted blurred rims settings
- Improved instrument lighting
Physics
- Changed all tires over to custom load sensitivity curves
- Adjusted some suspension setup values in response to new tires
- Added recalculated brakes with proportioning valve LUTs
- Added yaw-associated drag
- Random minor tweaks to stuff I noticed while doing all that crap
v1.1 changelog:
Physics:
- Revised tires
- Adjusted the inertia boxes
- Recalculated the brake bias
- Tweaked the dampers and ARBs
- Smoothed out the shift timings and made little AI adjustments
Visuals:
Tested and working with CM 0.8.2096.36316 and CSP 0.1.46.
- Revised extension file, fixed light issues
- New front and rear bumper geometry plus other small refinements through the body
- Adjusted front rims offset
- Fixed brake blur + added glow
- Adjusted flames
- Added working wipers
- Shader adjustments (paint, tires)
- Couple of new colors to choose from
Vanilla AC NOT recommended.
- Added 4 point harness (driver and passenger)
- LOD models
- Rear Jota badge
- Rear honeycomb grille
- Removed rear mirror (factory Jota's came without it)
- Fixed dash cam
Fixes on 0.98:
Physics:
- Adjusted brakes, engine coast, aero tweaks, AI.
- Fixed TC control for setup tab, now it's on "1" by AC default.
Recommended TC off and Street90s tires (38f/40r psi) for the full experience.
Model:
- Added rear view mirror (still, not fair to have a full rear view, will have to figure something out for 1.0)
- Animated rear wing
- Added flames (open exhausts)
This is the one (please don't ask!)
Fixed gauges lighting issue around the bezels. Still some minor light leak, gotta dig deeper into that. Even though geometry is all closed around the bezels, for some reason light affects the gauge faces alone.
Texture size changed to 1024, adjusted glow to try to make them more readable:
Rear brake lights are now less stronger:
Proper driver model for all skins (driver3d.ini was wrong):
Also updated ac_crew.dds and Json files on the skins thanks to @Michael Hornbuckle
On the physics side:
- Damper tweaks
- Brake adjustments
- Ideal tire pressures
- Engine coast torque