The HUD features two toggleable maps now, a small map that shows the whole track and a large one that shows only part of the track around the player. Their visibility can be toggled with the keys "M" and "N". The default visibility is off.
The HUD now scales properly with different resolutions. I have included a low-res fuel bar for resolutions smaller than 1920x1080 because for some reason the fuel bar does not scale. Check the readme for information on how to install this.