Genesi 2016 Concept Car

Genesi 2016 Concept Car Genesi 2016 1.3

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Updates;
1: Fixed the lodB settings to match the previous update changes and mirrors out of position. (thanks for your help Mirta27)
2: Fixed Brake Glow and as I guessed it was completely my fault. (Bad Node names on the left brake discs)
3: I added 2 alternative sfx folders if you don't like the aggressive sound. Personally I love the more race sound and I want to promote the great stuff being done by the guys at Audioloids but I am told that it is acceptable to use Kunos sounds thus the extra sfx folders.
Just a few Cosmetic Updates.
1: Updated Car paint shader settings, now the blemishes from the nurbs 2 poly conversion are less noticeable. (Thanks for the pointers Gary, looks much better.)
2: removed low res. LCD and added a cool texture until I receive a high res version of the LCD.
3: Added mirror triangle inner to hide the hole from cockpit view.
4: fixed door animations and created a some what believable door hinge.
Showroom_genesi_5-4-2018-22-0-1.jpg
Showroom_genesi_5-4-2018-21-59-31.jpg
Now the sound matches the looks.
Special thanks to Audioloids for letting me use their Audi r8 lms sound.
Funny things is, when I was testing the Genesi I downloaded the Audioloids Lms sound because I though it was just Awesome! Then I was introduced to Albert with audioloids for possible future work and to ask him if he had a sound that would fit the Genesi. lo and behold it was the very sound that I loved for the Genesi since I first tested her.

I would also like to thank AccAkut for helping me with the model integrity, lodB is now the correct format. (dropped about 30 meg)

And last, I adjusted the gears a bit and the final drive ratio because I found I wasn't getting into 6 gear on Spa, IT took 2 seconds of my lap time. This is not my area of expertise so any advice would be appreciated.
Fixed interior glass and rear view mirror ( didn't have ks_windscreen as the shader for int glass) a lot less glare now.
Adjusted the rear wing size because I thought the rear would get a bit lose at high speeds and hard breaking.

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Shifting method

  • I use whatever the car has in real life*

  • I always use paddleshift

  • I always use sequential

  • I always use H-shifter

  • Something else, please explain


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