Since there were complaints about performance issues (yeah, adapting certain meshes for light sources can be a pain), i cut back and adapted a few things:
- Number of active Jumbotrons greatly reduced
- Only the left side stands are lit now on the Start/Finish straight
- Underpass lighting completely modified, light sources changed and reduced.
- Overall night lights strength slightly reduced.
FPS still dips a bit on race starts at night-time while CSP is processing all the lights/headlights turning on but at least for me it goes right back to normal when race starts. Underpass FPS drops seem to be gone as well.