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Ford GT LM 2016 sounds with speed of sound delay 2017-05-06

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So you are trying something like
https://www.youtube.com/watch?v=mCXsVf6lQMU
@1:58 when the huracan gets far enough and begins to brake with acceleration sound still going?

That's One hefty task to be completeing on a simulator that doesn't naturally support it. I'm also surprised you were able to get it with acceleration on its own. Keep up the good work.
M
Mach77
thanks, but I think that I'll pass on this kind of project. as I can't delete the "wobbly" sound due to the delay increasing with the distance. I just add some reverb and it does more or less the same job. unfortunately, as I did some physics modifications(real max rpm with 6550 rpm ideal shift point with the twin turbo), the sounds will be strange with the original one. so, when we'll finally get a legal model, be sure that the correct sound will be there as well as the new physics ;)
Thanks.....
Premium
I found the sound before better. Seen the car two days @ Spa-Francorchamps . The Original dound now is al lot deeper sound , with Much less crackling sound now Thanks for the work.
M
Mach77
I understand. actually, I tried to reproduce this effect at 3:35 of this video: www.youtube.com/watch?v=S0nh6VHUVOI not the doppler effect, but the delay between when the R-GT brakes and the sound itself (+/- 2 seconds @ +/- 450 meters) it is still a work in progress, I know that actually, the original sound is better :) I'll update that, don't worry

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