-little adjustement on the high pitch samples
-increased again the onboard pitch, now it's allright
-GT3 cars don't have horn i believe, so i removed horn sound
-increased a bit the pitch of the onboard to better match reality
-lowered the volume of the outside sound
-adjusted the turbo flutter sound and added 1 sample (now there is 4 turbo flutter samples)
-fixed the on/off braking sound, it should be more natural
-minor transmission adjustement
-brand new outside sound
-new onboard sound with low rev improvement
-added braking sound (you can lower it in the tyre channel)
-volume adjustement on the turbo flutter (more range)
-lowered the transmission
-new exterior shifting sound
-new exterior engine sound
-improved a bit the actual deceleration sound (exterior)
-new transmission samples
-adjustement on the transmission sound (reducted volume at low speed, fixed pitch)
-reducted pitch of the engine sound to be more realistic
-adjustement on the turbo flutter sound (it was weird in 2.0, we could still hear it at 300m, in reality we start to hear it at +-100m, fixed now)
-new onboard sound
-new shifting sound
-added turbo flutter sound (exterior only, like reality)
-completely new transmission sound
-added limiter sound
-sightly reducted exterior engine sound volume and range, to match other cars on track
-some improvement here and there
-new onboard sound
-new shifting sound
-new external idle sound
-adjustements on the transmission
-adjustements on the external sound
-a bit less spurious noise overall
-increased volume and pitch of the external sound to be closer to the reality
-fixed issue that caused a bad idle engine sound