- increased grid slots & pit boxes to 36
- increased the size of some road bumps
- reduced step from tarmac to cobbles
- adjusted spectator texture and lighting, and moved away from track edge
- added window boxes to village and gasthausen
- changed hay fields from green to 'hay coloured'
- moved pit_line over so AI don't drive through you
- added 'no spectators' option (see data folder)
- fixed 'cut detected' error
- fixed floating tree stumps
- increased width of round hay bales
- added DRS zones
- slight grip reduction / drag increase for fallen leaves
- fixed VW vans not showing in mirrors
- corrected fallen leaves UV mapping
- increased reverb in village
- corrected normals / lighting of distant trees
- added drain covers to road
- added stone capping to walls in village
- increased invisiwall height from 1m to 10m
- updated balloon textures
- updated minimap design
- added random flying birds
- adjusted vegetation alpha channels to improve ghosting