F1 2019 Halo Overlay

F1 2019 Halo Overlay 1.23

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- fixed gears disappearing after switch to 'N' or 'R' caused by update 1.22;
- added ers modes for F1 2020;
- added new value to .js file for disabling gear suggestions;
- patch for possible code errors on Hanoi and Zandvoort.
Small update for a little bit better work with non Codemaster F1 games. You can ignore update if you not using this overlay with other racing games.
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Hotfix for messed up F2 and classic F1 RPM gauges variants which displayed incorrect values.

To update from 1.20 replace "...\SimHub\DashTemplates\F1 Halo Player\f1 halo main widget.djson" file with new one. Another files wasn't affected.
HTML Engine support update. Make sure that you have SimHub version 7.0.3 or higher as some new features was used under the hood.

For update from old version, wipe all old files and replace with new ones. Only radar overlay has not been changed. If you was using custom values in .olayout file, increase halo width by 4.76% from your old value and height by 6.67%, decrease top margin by around 8.3%.

You can enable HTML Engine for overlay rendering under "more" button. Also change "useHTMLver" from "false" to "true" in .js file to enable working version of RPM gauge and better overlay positioning.
HTMLEngineEnabe.png
useHTMLver.png


Changelog:
  • added some customizable values to .js file (animation speed for gears and flags, amount of text shadow blur). After changing and saving them just reopen overlay to apply new values.
  • added second variation of RPM gauge that working with HTML engine (variations are changing by "useHTMLver" value in .js file).
  • added gears downshift suggestions from Mercedes track guides for China and Spain.
  • added conversion to minutes and seconds for large time gaps.
  • reworked visual delta and flags animation for HTML engine support.
  • removed highest gears visibility from cars that don't have them.
  • reduced and mostly removed text shadow blur for HTML engine.
  • fixed throttle gauge that was appear under background image in HTML engine.
  • fixed gears that was appearing in top left corner on overlay loading.
  • fixed overlay cutoffs on top and right sides.
  • fixed overlay positioning in spectator mode for HTML engine.
  • fixed wrong speed scale in spectator mode for HTML engine.
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Reactions: BuntaF and lyldz
- changed strict 'km/h' to local speed unit that can be chosen in SimHub settings
- minor fix for '-+' sign that was appearing for driver in front in Q or FP
- Removed speed refresh rate lock that wasn't removed before by accident.
- Added two more RPM bars with different scales that better suit for F2 and classic F1.
- Cropped some unnecessary large images
- Fixed redline blinking for classic F1 cars (tuned only some average value that should suit for most cars. To be precise - set redline to 98.5% from max RPMs that can be adjust in SimHub "Cars" tab)
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Reactions: lyldz
Added .simhubdash files to archive for alternative installation

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