Hey! I love the idea for this mod because even though Codemasters have increased the AI's ability to defend, they are still real easy to pass. However with this it is a little harder to because under braking they defend the inside making it much harder to just dive it down. This only works however when they are braking meaning it is still easy to go down the inside when just slip streaming. You have potential to make the mod amazing if you made the ai block you from going to the inside. So for example, squeezing the player under slipstream and forcing the player on the outside which makes overtaking so much harder and could lead to some awesome battles.
Aside from that, the dive bombs are in a way a good feature because a lot of the time in real racing, people do divebomb up the inside if you leave them too much space. HOWEVER, at the moment its a little too much and i have had times where the proximity arrow wasn't even present and they lunge it up there. A little too much but if you put the range down, then it shouldn't be an issue.
Like I said, this mods a big improvement to the ai, especially trying to overtake them. Its a lot harder and I even got stuck behind Kimi for 3 laps with it on which ultimately lost me the race because vettel came out of the pits ahead of me. (which is good because it makes the game harder). I tried the same track with default ai on 107 (which is lower than what i normally play on so i could keep with them and really pressure them) and the battle ended in a lap at most. With this it lasts for 3 laps. Only thing now like I said would be to start squeezing the player (like they do in real life) on the straights not just at braking and then this mod would be a gem! Keep it up I will use this mod most likely from now on anyway but hope to see it updated :)