Helloo guys!!
Here is last update for this mod!! That means you can now play 2017 career mode. In short, thanks for all support you gave me! I hope you like this mod, our hard work! Thank you again!
This is last update (only if there will be some bugs, version 4.5.1 will be out!) so yeah, I'm done with this game. I won't mod it even more. F1 2017 will be out in few weeks time so I will be ready for it!
See you there!
Bye!
THIS MOD ALSO HAS ITS OWN GROUP ON DISCORD!!
--- > There you can also help us translating the mod!! < ---
--- > There you can report possibly bugs (especially now when we uploaded new language files!) < ---
Link: F1 2017 REALISTIC CAR performance group
NOTE: IF YOU LIKE THIS MOD, ANY DONATIONS ARE WELCOME! IT WOULD REALLY HELP ME!
DONATE HERE
Karlito and stonehedge24
What's up guys!
Here is another little, actually I can say requested update. Why?
So yeah, that's it for this little, but I believe very important update for these guys! No problem!
- "yes manor" is back, but as Mercedes team
- Manor is still slowest team! (but what they should be actually?? )
- I saw few people requested if we can make new languages for this mod so they can play mod on their own language. Because of that, we added support for:
- Portuguese (Brazilian) language
- French language
- Italian language
- Spanish language
Tyre wear and grip wear is also changed, but that is for something new guys! Go HERE to see what I'm talking about!
Also aswell, READ THE README! FILE! I saw many of you have problems with installation, and when I ask you this very simple question "Did you read ReadME!?" I get very simple answer aswell "ohhh I actually didn't!". Guys, ReadME is completely redone, just for you with all instructions, steps etc. Thanks!
THIS MOD ALSO HAS ITS OWN GROUP ON DISCORD!!
--- > There you can also help us translating the mod!! < ---
--- > There you can report possibly bugs (especially now when we uploaded new language files!) < ---
Link: F1 2017 REALISTIC CAR performance group
NOTE: IF YOU LIKE THIS MOD, ANY DONATIONS ARE WELCOME! IT WOULD REALLY HELP ME!
DONATE HERE
Karlito and stonehedge24
Hello guys!
Yesterday was found bug which caused game crashing! I found files that probably caused that. Now it should be okay, but it' very weird. The problem is with pascal_wehrlein_... MIPMAPS files. So, if your game will still crashing, use EEA installation just for incardriver.erp file. That's it. Also I added AI for Mercedes so now they are fast (sometimes faster) as Ferrari.
NOTE: IF YOU LIKE THIS MOD, ANY DONATIONS ARE WELCOME! IT WOULD REALLY HELP ME!
DONATE HERE
THIS MOD ALSO HAS ITS OWN GROUP ON DISCORD!!
--- > There you can also help us translating the mod!! < ---
Link: F1 2017 REALISTIC CAR performance group
-Karlito and stonehedge24
NOTE: USE EEA INSTALLATION!! COPY/PASTE INSTALLATION HAS BUG!!
WHAT'S NEW???
- Tyre allocation:
- From now just 2 folders, fixed all bugs!
- USAGE! in ReadME file
Hello gusy. How are you? Here is hmmm "baby update"? yea. Introduction to upcoming update 4.5.0! And I won't tell you when it will come out! Someone said me once "good things need their time" and I can tell you that person is totally right! I really like your curiosity! But everything have own limits. So please respect us - we are just modders, without any programs like Codemasters have. Sometimes it knows be very hard to edit files manually.
- "Mercedes <---> Manor system"!
- All 2017 car liveries added!
- Totally reworked ReadME with never better instructions!
- NO FLAGS bug fixed (now it's totally comapible)
- New and better Manor disqualification:
- USAGE! in ReadME file!
Anyway, we should start with this, shouldn't we? Let's start with TYRE ALLOCATION. From now you just have 2 folders and their usage cannot be easier. Their USAGE is in ReadME file. Then, credits to KeisariKine who allowed me to use his all 2017 liveries. Also, Marco17_ok allowed me to use some of his files to make them compatible with this mod, so credits to him too! So now all of you who have problems with EEA you can just copy/paste one folder and you are ready to play this mod! Let's move to the main part of this update: Mercedes <---> Manor system. I just changed Mercedes team into Manor, and Manor into Mercedes. That's it. Team logo, livery (not all I think), car livery, driver heads and helmets... all things replaced. Except AI!!! Mercedes team still has Marussia AI (So they could be slower than Ferrari). I also found some other files for AI so I will play with that for next version. Reason is very complicated to explain (game has own bugs, so it's not my problem this time haha). Anyway, it's made for upcoming update! More about this system in next update!
And last thing today: totally reworked ReadME!
We really wanted to make this installation as easier as possible. And I think it cannot be better and easier now.
So read ReadME file for INSTALLATION and USAGE !!!
ALSOO!!!!
We did one group on Discord where you can talk to us about this mod, give your suggestion, opinion... It's completely free and anyone is invited! Also, main reason why we did this group is because we need some testings for upcoming version 4.5.0. If you are interested, you should join that group!
LINK: Discord F1 2017 REALISTIC car performance group
IF you like this mod, and donation is welcome. It would helps me out.
paypal.me/rainpikaludo
VERSION 4.3
*PLEASE READ THE TEXT!! THANKS! *
- Added AI for all tracks in all weather conditions
- New R.T.A mod
Hello guys, (and girls aswell )
it was a long time since last update, but because of that long period, I can confirm that you guys now can play F1 2017 mod on all tracks!
Also, before anything, a HUGE, HUUGEEE thanks to stonehedge24 who helped me with these AI - without him, today you would be without this update. Yea, he needed solid time for it (nearly 2 hours per track so calculate how much he really spent time on it). Also, we worked (and still working on 2017 strategies) on tyres and you maybe saw his temporarly update mod, and now it is online as standart R.T.A mod.
BUT, aslo hah, there's no more R.T.A mod from now because RD gave us 500MB for mods, I just added new folder in F1 2017 R.C.P which is called "Tyres" and then it's actually R.T.A mod in there.
But yea, I also did new type of installation, especially for AI, and that's the reason why you can see around 13 mods I think with same name, just different tracks. I simply uploaded all erp files so you don't need to use EEA as before, just copy/paste (also now you have all 21 tracks so that would be just more work on that than before).
What else I need to say hah? Yea, I didn't test all tracks, so maybe there are some bugs (but I don't believe it as I saw all hotlaps that he showed me). Also, in "Tyres" folder you will see fifth, "balanced17!" folder, but he is in WIP. Why? Try Brazil for example with "balanced16!" and you will see. I know where is the bug, and I will repair it for next week (I'm off from tomorrow until Sunday). So, for now use "harder!" folder for tracks that had SOFT; MEDIUM;HARD in 2016 and you will be okay.
I saw some of you guys complained about which folder you need to use for each race as you don't know tyre allocation for 2017 season, I add a .png picture with 2017 tyre allocation which should helps you.
*I just want to clear up something. You probably saw my message in all AI mods that says "MORE SOON, PLEASE DO NOT DOWNLOAD IT YET" and some of you downloaded it. Well, now you got VIRUS on your PC!!! Hahaha NO NO I'm just kidding ! It doesn't matter if you downloaded it or recpected my message. I just want to make little guide for installation of these 13 mods. You just need to follow links until you go back here. I think that is EASIEST way, you know, I really taking care about you guys who have problems with installations. *
ALSO, before we get on INSTALLATION, I want to say next. I really want from you guys to write all reviews here on this main mod (F1 2017 REALISTIC car performance) so if you like AI, just write review here, not there as there is 13 mods, and here only one main. Same with comments, suggestions etc. Thanks!
So, I think we can start with installation now. As always, you have ReadME file. Installation is same as before. You actually do not need to install cars and AI for TEAMS, just use rigth tyre folder for each track. But more important, let's start with that guide for AI. SO, you just need to follow all these links until you come back here. Every link is one of 13 mods for AI. So yea, this is like a domino. It's very easy.
INSTALLATION for AI:
SO, if you followed this guide and downloaded each mod (13), then you are done with this.
GUYS, IF you like this work, mod, any donation is welcome and I will really appreciate it. Thank in advance:
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NOTE: For those who wants give me donations --> paypal.me/rainpikaludo
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What's new??
Hello guys,
- New, stronger and faster engines for all teams in next order:
- Mercedes --> around 1000 bhp
- Ferrari=Mercedes --> +5/-5 bhp
- Renault --> around 950 bhp
- Ferrari 2016 --> around 900 bhp
- Honda --> around 880 bhp
- Little change in aerodynamics (some cars)
- Fixed gear ratio for some teams (Williams especially)
- New AI for AUS, BAH and CHI which is:
- Faster through corners
- Better in braking
- Better AI for Renault, Sauber and McLaren
here's version 4.2. I worked hard/I'm working hard on AI for other tracks so please have respect to this biiiig project. If I'm honest, I promised only you REALISTIC car performances a long time ago, and as you can see I expanded that to tyres etc. so please be patient. Also, thanks for big support, just keep like that.
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FUTURE PLANS/WIP are/is...
ALSO...
- I'm working on AI and tyres, so once that will be finished, mod will be done! Bad thing is that I'll need some time for that!
Guys, biig thanks to stonehedge24 who really helps me with tyre mod! Don't forget to use R.T.A mod aswell for proper work!
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Hello guys,
new update is out...hmm actually new mod!
You need to download this update and this new mod, otherwise both mods won't work properly!! More information AND DOWNLOAD LINK:
LINK: http://www.racedepartment.com/downloads/f1-2017-realistic-tyre-allocation.14937/
http://www.racedepartment.com/downloads/f1-2017-realistic-tyre-allocation.14937/
Enjoy!
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WHAT'S NEW??
Hello guys. Yeah, last update was long ago. I'm sorry for that but I was/I'm too busy due to school etc. But next week I have spring holidays so hopefully I will have more free time.
- New team order (see screenshots)
- Added realistic tyre selection for Australia and Russia
- Added four current fuel suppliers:
- Petronas Primax:
- Force India
- Mercedes
- Williams
- Shell V-Power:
- Ferrari
- Haas
- Sauber
- British Petroleum & Castrol:
- Renault
- McLaren
- Exxon Mobil:
- Red Bull
- Toro Rosso
- Increased chassis weight for all cars
- Dirty air is now more effective - very difficult overtaking and to follow the car in front of you
- DRS will give you more clean air (about 3-5kph)
So yeah, new version is out.
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NOTE!!
About this update:
I suggest to use "yes manor!" because "no manor!" causes SC in 90% cases. Also, you will see two new folders in tyres folder. One is for AUSTRALIAN and RUSSIAN grand prix (folder "softer"), and second is for normal tyre selection as before (folder "normal").
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FUTURE PLANS are...
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- Starting on AI if this version will be good (you will tell me that )
- edit tyre wear and tyre grip difference
- I'm planning to do second mod which will be "brother" of this mod, but for now it's secret
SCREENSHOTS!
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WHAT'S NEW??
Hello guys. Small update is online. Cars should be now faster on straight because of new gear ratio. Also, with this update, now it's harder to follow a car in front of you. That's it for now. See you soon!
- Gear ratio for all teams
- Drag force is now bigger than ever
- REALISTIC car damage for front wing
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VIDEO!
I just decided to do little showing of new car damage system.
NOTE: For those who wants give me donations --> paypal.me/rainpikaludo
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WHAT'S NEW??
Hi guys. Little update for my mod. As some of you guys are give request Manor, now you can download it. Manor is just behind Sauber in terms of performances. Inters and Wets are corrected (you was able to set only 3 sec slower time than dry weather lap time). That's it.
- Manor is in game (for those who want it)
- Inters and wets are now corrected
SCREENSHOTS:
Manor:
Wet times:
NOTE: For those who wants give me donations --> paypal.me/rainpikaludo
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WHAT'S NEW??
version 3.1:
As I promised, here is AI for 3 new tracks. Also, I found some time for tyre wear, gear ratio and fuel burn scale. Manor has a new system for disqualification. At some tracks, there was SC or VSC caused by Manors who are stuck at the start. Now they will be also disqualified, but in other way and probably without causing SC or VSC. Test it now!
- AI for Bahrain, China and Russia
- Less tyre wear (around 2% to 4% per lap) - work only on 50% and 100% race distance
- Less drag (for about 2-3 kph) for Ferrari, Haas, Mercedes, McLaren and Toro Rosso
- New system for disqualification Manor
- New gear ratio and fuel burn (only for Toro Rosso for now)
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F1 2017 MOD SHOWCASE
For you guys who didn't know, RyanL83 already did two tests of this mod on his channel! See videos if you haven't yet! Also, one of reason why I edited for example gear ratio is just because of his great and helpful video reviews!!
version 3.0
version 2.0
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AND...
Projected tyre strategy (first few laps):
For those who want give me donations: paypal.me/rainpikaludo
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WHAT'S NEW??
So guys, I present you more realistic relationship between teams! It is based on first winter test in Barcelona.
- New team order (see screenshots!)
- AI is little faster in Melbourne
- New Inters and Wets now should have more grip
Team order:
That's it. Times are slightly reduced, about 1:17.3 in Spain, or 1:21.7 in Australia.
- Mercedes, Ferrari and Red Bull are in front (separated by about 2-5 tenths)
- Williams, Haas, Renault, Force India, McLaren, Toro Rosso and Sauber - all of them are separated by about 1s-1,5s
SCREENSHOTS:
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FUTURE PLANS are...
This weekend I was focused on that order (engine power, aero, top speed, drag). If this will be good, I will start work on mechanical failure, and also on fuel because I saw that fuel burn is really high. Also, expect new AI (tracks) very soon.
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AND...
Massive thanks guys for your support in this. I am especially happy with RyanLittlemore's video on YT. That will really help me in this! Thanks man again!
For those who want to give me donations:
paypal.me/rainpikaludo
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WHAT'S NEW??
This new update isn't beta anymore. So, this mod is now playable. All cars get realistic performances for 2017 season, but their relationship in speed is from 2016 season (Mercedes is still faster than Ferrari and RB, Renault is backmarker with Sauber and Manor etc.). But, I did one trick with Manor.
- All cars on grid (except Manor) have 2017 REALISTIC performances
- New AI for Melbourne and Spain
- Added the remaining brand new Pirelli tyres - M, H, I and W
- Fuel consumption and tyre width (only for performance, not visualy)
Tell me if you like that idea.
(To find out what is the trick with Manor, just go to the Quick Race mode, select Manor (any driver) and let's say Spain for the track (no matter which track you select) and that's it)
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SCREENSHOTS:
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Am I doing a good job?
As I saw here on this forum, some people gave request for donations (for those who want). So, I also decided to do it.
Do not panic, you will be able to use this mod anyway!!
This is only for people who wants. Yea, I will be happy on those who will give me some donations, but also not unhappy to those who will not give anything. That's your choice guys.
Link for those who want:
paypal.me/rainpikaludo
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FUTURE PLANS are...
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- Realistic relationship between teams by speed (after first season testing in Barcelona)
- More mehanical failure
- Less tyre wear
- AI for all tracks and weather
- And your requests
INSTALLATION
As always, you have ReadME text file with all informations.
-Karlito
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WHAT'S NEW??
Reason is that the car was too fast on some tracks. Also, I found bug in Bahrain where game always crashes after turn 1 and now it should be okay.
- Aero has been reduced.
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AI IN WIP!!
Did you see my post in WIP? If you didn't, I recommended to check out it. LINK:
http://www.racedepartment.com/threads/f1-2016-wip-thread.124755/page-18
I will continue work on AI for all tracks. You are invited to comment on this content as well as express your opinion about this beta mod. And please, feel free to participate in this, especially now when I have 41 tracks to edit for AI. Every comment, opinion, advice is accepted!
-KARLITO
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WHAT'S NEW??
So guys, this is first update for beta testing. The Ferrari should be so much slower on straight and so much faster in corners. Try it now!
- Increased drag for front and rear wing
- Increased aerodynamics
- Added a new tyres:US and S
- Increase tyre grip for all three softest compounds
Also, you are now able to drive all circuits in TT because now you have all three tyres (e.g. Spain and SOFT or Monaco and ULTRASOFT).
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LITTLE INFORMATION is...
So, as I can see, some of you are already download this beta mod. And that's great. But, I will really be more happy if you guys give me a feedback. Only one person gives me feedback and I am very grateful to him. It could be just comment, anything really. That will give me more motivation for this mod! Thank you and see you soon!
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WHATCH THIS!!
(You can see that I was around 7 seconds faster than official pole lap in Spain, so...expect new update very soon)
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