This is Part 1. It runs standalone. I put the trees and the tracksplit in part 2 and my updates for canada.
Hi, this is my first update for my F1 2013 Graphics Overhaul.
The detail are now similar to my F1 2014 Complete Mod. You are the first that can test my lighting update. The mod looks a little bit different to F1 2014. It is darker, because of other shaders. For me F1 2013 looks better as F1 2014.
Look at the Screenshots from Brands Hatch, Jerez and the Nürburgring. What a detail.
All tracks are updated in Detail.
Big thanks to IGearzone 16 that I can use all of his modified lighting system. Look at singapore and you can see a big difference in night lighting. The light is more dynamic. WE will make the difference dude.
Here are all the changes:
- new tarmac for a lot of tracks
- new grass for a lot of tracks
- new treetextures for a lot of tracks
- new postprocessing for all tracks
- better gamma correction
- high detaailed shadows 8192x8192
- mirror fix with high resolution mirrors
- high detailed objects and trees
- better effects similar to my F1 2014 mod
- new water textures
- new skytextures for a lot of tracks
- better weathereffects and rainbeads on helmet
- optimized caches for highend systems
- more realistic sunlight
What is different to F1 2014:
- no new car materials. The material works totally different and looks like plastic.
- Less Lensflares
My trackupdates for monaco and my other tracks are not in the update, but all treetextures and grass and tarmac changes.
Install Instructions:
Copy all files in the F1 2013 in your F1 2103 main gamefolder. That´s all.
Mirror Fix for high resolution mirrors:
Go in your documents folder and look for F1 2013 folder. On Win 7 and 10 the folder is in the my games folder. Open the folder and open the file hardwaresettings_config. Change your lines with this lines in the file and save it.
<textures lod="0" />
</graphics_card>
<shadows enabled="true" size="8192" maskQuality="2" />
<headlights headlightQuality="1" />
<particles enabled="true" wind="true" />
<crowd enabled="true" detail="1" />
<cloth enabled="true" detail="1" />
<groundcover mode="blended" clutter="true" />
<objects lod="4.5" maxlod="0" />
<dynamic_ambient_occ enabled="true" />
<mirrors enabled="true" forceBilinear="true" width="2048" height="512" car_maxlod="4" car_culldist="750.0" />
<trees lod="5.0" maxlod="0" />
<envmap faces="12" size="2048" forceBilinear="true" />
<water update="true" detail="1" />
<skidmarks enabled="true" />
<vehicles characterQuality="4" lodQuality="4" />
<physics environmentalDamage="true" vehicleDamage="true" />
<motion enabled="true" ip="dbox" port="20777" delay="1" extradata="0" />
<led_display nativeSupport="true" />
</hardware_settings_config>
Have fun with this huge update. Keep racing friends. Comment and rate my mod.
Some Screenshots with the update.