Now requires 'overall strength' in TM controller settings set at 100%.
Fine tuning for better accuracy at low signal levels - previous version over compensated for friction at low speed.
Removed steering torque extrapolation - this effectively disguised wheel clipping in the previous version and allowed the player to set the ffb multiplier incorrectly and still get a fake vibration feeling to trick them into thinking they weren't clipping. Now if the multiplier is set too high, you will feel the numbness/clipping and you should turn down the multiplier.
To avoid clipping, I highly recommend using simhub to get a visual representation of the ffb signal coming from the game so that you can adjust the multiplier properly.