DiRT Telemetry Tool and Input Display - by Cortextual

DiRT Telemetry Tool and Input Display - by Cortextual 1.6.2

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- Added optional 24 hour clock at request.
- Fixed crash at startup some people were having.
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- Added troubleshooting option to circumvent the new frame code for people who seem to be unable to get the app to run. If you have this issue please open the \data\settings file in notepad and change the last line to true instead of false, save the file and try running the app again. This will disable the borderless and always on top options, but currently I don't have a better solution. Fixed in 1.6.2
Sorry for the frequent updates, a crash turned up that I have hopefully fixed now. I added some optional wheel lock indicators to make having to download it more palatable.

- Fixed occasional crash occurring when game was started before this app.
- Added Wheel Lock indicators. Extreme suspension compression is now coloured orange to differentiate from the red of the wheel lock indicators at a glance.
- Tuned G Ball.
- Improved window dragging functionality in borderless mode.
- Tool should now retain previous run time, average / max speeds and distance after stage ends.
- Added imperial / metric option.
- Changed rev meter calculation to use max revs info available in DR2, so it doesn’t need to figure out revs for each car, as it used to in DR. If it can’t get this info it will still have to work it out on the fly the first time you rev the engine. Requires extradata = 3 in hardwareconfig.xml
- Changed suspension sliders to adapt to each car. Should now provide an accurate range of compression and extension for all cars. If extradata=3 isn’t set it defaults to the old scale, which doesn’t work perfectly with some cars. Requires extradata = 3 in hardwareconfig.xml.
- Renamed Wheel mode to Basic mode because it makes sense. They all have a wheel so idk what I was thinking with that one.

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