Daukscheiring

Daukscheiring 0.001

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it’s ok
It's in a VERY basic form at the moment but this track has the potential to be great. I love fast, wide flowing tracks and the layout of this one feels great with some nice undulations and subtle elevation changes. The trackside environmental detail and surrounding topographical geometry obviously needs a lot of attention but the basics are all in place. AI line just after the start is broken with lots of cars just turning right off the track, and I couldn't enter a pit box because there didn't seem to be one. 10 pit boxes seems meagre too - a lot more could be fitted in which wold make for better racing on such a wide track. Please keep working on this track to get it close to Kunos standards. It FEELS great at the moment - it just currently doesn't LOOK great. I think you've done the hard work on the track mesh though so it should be quite simple to improve the overall look. Many thanks, i look forward to the updates.
Maybe put some images and a map in your download description too?
Cheers.
mantasisg
mantasisg
Thanks. Yes, all true, it is verion 1000 at the moment so it is very early. I am happy that you like the track, I also enjoy driving there, at the moment this is entirely about trying out the layout. Definitely lots of things to improve. I just didn't understand whats exactly the issue about topographical geometry.

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Shifting method

  • I use whatever the car has in real life*

  • I always use paddleshift

  • I always use sequential

  • I always use H-shifter

  • Something else, please explain


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