Amazing! Anyway, here's two things apparently no one complained about so it must be just me: 1) the grass sfx kiiiinda sounds like something's catching fire, and 2) the kerb sound is almost mute. Rest of the sound are absolutely top class. Cheers!
Thank you for the feedback. I quiet like the grass samples, depending on your audio system some things may sound sharper etc, so there´s always gonna be differences on how we each judge such sounds. Kerbs are equal to the Kunos ones in terms of output level, however theres a bit more low end, hence why it sounds like it´s lower in volume. I really like the extra bass though, especially in closed cockpit cars.
Installed this in late 2018, its been one of the bigger immersion experiences on the track. For one, going into the sand trap and hearing the gravel bounce under the car after getting on track. And much more! Thanks for the small update.
They should be audible in the externals in the replay. Audible distance is limited though so you have to be close enough to hear them. Unfortunately, most of the car distance settings prevent me from setting a more realistic distance attenuation on those sort of events. Glad you like it :)
Awesome work, so much more real than the default AC sounds. The only thing missing is the sound of the floor of the cars scraping on the road (Formula cars when you lower the suspension).
Thanks, appreciate it. The sound of bottoming out is bound to each car seperately though. I did it on all VRC Open Wheelers since the FW37 for example.