Bryar Motorsport Park

Bryar Motorsport Park 1.2

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Bryar Motorsport Park version 1.2 upgrades include:
  • New scratch-made ext_config featuring RainFX, LightFX, GrassFX, and Seasons
  • New VAO Patches
  • Variant with track stadium lighting for improved night racing
  • Streamlined materials and texture images which enhance performance by 45%+ (FPS)
  • New tree species and improved tree models/textures
  • Improved texture transitions between grass, gravel, and dirt
  • New objects to increase immersion
  • New track map and Sections
  • Eight new TV Camera sets
Special thanks to CrisT86 for his work on the CSP ext_config / VAO and cameras. This upgrade would not be here without his exceptional work and advice. Thanks also to Mike08 (CSP patches), DaBaeda (cameras), FFF789 (cameras) and Fanapryde (new track logo) for their contributions.

The "Autumn" track variant has become somewhat redundant since the primary track variant can now render Seasons, e.g., Fall foliage, by setting the Date in Content Manager (first two weeks October). However, the Autumn variant is still useful for those not running CSP.

The track lighting variant adds stadium flood lights around Bryar pond, which was used for "Saturday night stockers" on the 5/8-mile dirt oval, which was added by filling-in a portion of Bryar pond. For authenticity I didn't want to include those lights in the primary variant.*

*Those fortunate enough to have been to Bryar in the real world will question my claim to authenticity given the lack of rocks, sand and gravel :thumbsup:
An update to Bryar Motorsport Park:
  • Fixed banner plane
  • Fixed track map
  • Fixed assorted 3D-grass issues
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