This update includes a slight cosmetic update on fence and concrete walls color and placement and TCR section cambers.
Minor fixes on UI file.
Please delete all old files and install new ones from scratch.
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Borra cualquier version anterior e instala la nueva para evitar problemas de incompatibilidad.
- Fixed AI pit exit for TCR Layout pointing to incorrect exit street.
- Updated Grass FX in extension file thanks to @Elias Viejo .
- Improved Walls to remove sticky effect, changed String Objects logic and Walls properties. (Thanks @Elias Viejo as well).
- Sectors Files by @Fanapryde.
- Hotlap starting points fixed for 1G and 6EG.
***- Now includes working AI including sidelines files. For correct behavior, please deactivate below boxes on Custom Shaders Patch:***
***- Incluye IA funcional con sidelines. Para un comportamiento correcto, desactive las siguientes casillas en las opciones de Custom Shaders Patch:***
Please delete all old files and install new ones from scratch.
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Borra cualquier version anterior e instala la nueva para evitar problemas de incompatibilidad.
- Massive updates and built from scratch to correct performance issues.
- Addition of many new layouts, including TCR World Tour layout (currently being built IRL), for TCR World Tour and TCR South America rounds to be held on 18th-20th August 2023.
- Update of textures to 2023 specs.
Updated extension file illumination settings to reduce FPS while keeping a realistic look.
Improved some FPS to allow night racing fluently.
Please delete all old files and install new ones from scratch.
Updates on Version 1.4:
- Fixed many elevations that were not correct.
- Various updates on Trackside elements.
- Fixed grass patches that were supposed to be concrete.
- Track folder renamed to have Content Manager count the distance driven (thanks @Fanapryde).
- Further development done to improve file size.
Please delete all old files and install new ones from scratch.
Update log:
- Optimized String objects into separate items, this reduces considerably the overall file size, no change to loading times.
- Sections file by @Fanapryde. Now describes correct turn names/numbers when having track description activated.
Please delete all old files and install new ones from scratch.
Update log:
- Treeline texture on background fixed.
- Trackday layout kerbs now have sound and FFB effects that were missing.
- Tyres separating layouts reworked to avoid AI crashes.
- Minor updates to kerbs and road that had weird shapes.
Special thanks to:
- AI sidelines/Pit fix + RainFX reworked by KevinK2 (@kevink63), files included in current version. (https://www.racedepartment.com/down...ni-el-pinar-ai-sideines-pit-fix-rainfx.44085/)
- Track Logo added to CM loading screen by @Fanapryde , included on current version. (https://www.racedepartment.com/downloads/track-logos-for-cm-start-screen.31373/)
Please delete all old files and install new ones from scratch.
Update log:
- Track surface re worked to avoid excessive bumps on certain corners.
- Textures reworked to reduce general weight.
- Additional ads added around circuit.
- Corrected max number of cars (20).
- Added Trackday layout with no barriers for free roam.
- AI re-recorded to comply with new road surface.