New version beta 0.6
-In the update 0.5.9 I uploaded, by mistake, a low polygon version of the track without the buildings in the pit. Now the buildings in the pit are back.
-Fixed problem with "Largo A" layout.
Known bugs:
-Broken IA in all layouts, will rework it for the next big update.
-Weird deformation of the flags, depending on the wind conditions (when CSP is installed).
-Need to re-escale the cones in all the layouts to make them more noticeable.
-Bumps throughout the track.
-Weird collisions on the pits structures.
If anyone have problems of performance with the track you can find the beta 0.6 in low polygon version here: https://drive.google.com/open?id=1--vOpxEFw08oqC5qsAEleoUomVECWnit
New version beta 0.5.9
-Added some kerb extensions, to make it more accurate to the real life track.
-Few textures tweaks.
-Changed the mountains background to one with less polygons.
-Added track map for all layouts.
Known bugs:
-Broken IA in all layouts, will rework it for the next update.
-Need to re-escale the cones in all the layouts to make them more noticeable.
-Bumps throughout the track.
-Weird collisions on the pits structures.
Quick fix, beta 0.5.5
-Re-scaled the mountains background, now there shouldn't be any issues with them flickering in VR.
-Added Hot-lap start position for all the layouts.
-Changed the marshall 3D model.
-Changed some old pixelated textures.
-Changed the 3D model of the high kerbs for one more accurate to the real life track.
-Re-added the flags in the pit wall with reworked texture.
Known bugs:
-Broken IA in some layouts (looking to fix this in the next update).
-Need to re-escale the cones in all the layouts, to make them more noticeable.
-Bumps throughout the track.
-Weird collisions on the pits structures.
New version beta 0.5
-Fixed the flickering with th mountains background.
-Added two new layouts.
-Made a few changes in the track 3D model.
-Fixed some bumps of the physical layer.-Added TV cam for all the layouts.
-Added new kerbs which were added in the real life track.
-Changed the tires in the chicanes for some high kerbs.
-Reworked all the low quality textures.
Known bugs:
-Broken IA in some layouts (looking to fix this in the next update)
-There is still some randoms bump here and there
-Weird collisions on the pits structures