- Added Reverse, Extended and Reverse Extended
- Added some cones to give a slight visual hint depending on the selected layout.
-Added minimaps.
-Improved tree normals for better illumination.
- Redone AI, but still far from perfect. The new layouts feature each AI and Pit lines, but they are considered WIP. You can race, but probably some more skilled and demanding drivers might find it lacking.
-Slightly increased terrain and road texture resolution. Tried pushing it some more but it was starting to become unstable. It should be safe, but if you have problems, please leave me a comment.
- Slight GrassFX corrections, closer to the real track.
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Do note that the inner extended layout is more or less experimental. I didn't have the chance to drive on it IRL, and it has proven to be a bit convoluted given the short length of the track, its deteriorated state and the awkward curves that it uses.
I would suggest to try the regular layout and it's reverse variant before trying these alternatives. If the normal version was more accomodating for smaller cars up to TCR-style vehicles, the extended variant is even worse, but you can still have fun in small formula cars and other smaller vehicles. I'd rather give you more options and leave it up to you, however experimental they might be.
I'll be working on improved AI lines next, following parrilla's guide (thanks to whoever suggested it to me).