Autódromo Las Vizcachas - Chile

Autódromo Las Vizcachas - Chile 1.2b

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I love the visual realism, very emmersive. Road mesh texture is present for rough spots, but unsure how complete it is on all asphalt?
Thanks!! I'm IN LOVE with this track! A quick intro cinematic and two camtool presets https://youtu.be/1lRjI6tztpw
I love this track, so simple but really well done, it look really nice texture wise. thanks!
no soy de dar review, pero es un hermoso mod y por lo que pude probar, un circuito divertido. tremendo. abrazo
Hermoso sinceramente, conocia el circuito solo de nombre por estar trabajando en un mod que supo correr en ese circuito, la Formula 2 Codasur, una lastima que no me deje subir aca mismo una foto del formula recorriendo este trazado, pero sinceramente la calidad me encanto!
Loving it!!!! thank you!
Brilliant, i've done a few photogrammetry tracks, but this is top drawer, feels good and looks good. Brilliant.
Gonna give this 5 stars what a great little shirt circuit . Can't get enough great work 💪
Amazing! I found this track great in terms of immersion. Thanks for sharing!
leomaldonadoh
leomaldonadoh
Thanks mate! Love your mods
Excellent travail bravo! pour une première on aimerais beaucoup de circuits avec ce système de vue réaliste, avec Weather style en mode par défaut LCS vraiment réaliste chez moi.
Everything next to the road need quite a lot of work.
I would use multitexture masking, based on the Aerial photo.
So you can use different materials for R-G -B
Google maps textures should only be used behind the barriers.
The curbs als need dedicated textures.
The look like it's just google maps projected on them.

Great start, early alpha at best.
leomaldonadoh
leomaldonadoh
Thanks for your feedback. There was a deliberate decision on not using the pseudo-PBR material system implemented by Kunos. I tried blending the projected orthomosaic with some detail textures but it started having the typical tiled videogamey look, which I'm not going for.

Google maps textures are only used behind barriers though? Everything immediately next to the road is using the same drone captures orthomosaic as the road, just with a lower resolution. Kerbs are using the same texture as the road in terms of res too. I think I could upgrade just the kerbs by separating each kerb from the ortho and clumping them together in a big 8k x 8k map. But I definitely want to use the actual state of the kerbs vs using a generic red and white texture. That's not the reality of the track.

Now, if you could share with me what kind of high res version of Google Maps you got access to, I'd really appreciate it ;)
Finally somebody did it! This mod brings back so many memories, thanks!!!
I love everything about this track! It's so beautiful, so many details and it has an atmosphere it looks real sometimes watching the replays. Thanks!
Me sacaste unas cuantas lágrimas. Ahora solo necesito un fito 600 o un turismo carretera.... La cordillera se ve hermosa :)
Que recuerdos y excelente trabajo. Muy bien hecho. Gracias!!!!!
leomaldonadoh
leomaldonadoh
Muchas gracias por dejar un comentario, ojalá pueda levantar más circuitos nacionales a futuro. Saludos!
What a sweet little track!

5 stars but for 2 little issues:
- The zoomed-in track map is off its coords by a lot (mini-map works fine)
- The pits seems to be working fine for the AI, but my red box to pit wasn't showing up, tested again after game restart

Looks great, feels wonderful.
leomaldonadoh
leomaldonadoh
Hey, thanks for the feedback. I totally skipped the minimap as I don't tend to use it, but I'll try to fix that in the next update that should be up tomorrow. I think it's an easy fix.

Regarding the pits, I'm aware of that and I'm planning to fix that, just need to add some visual cues to where your box is. Glad you enjoyed the track despite those issues!
Thank you a lot for this!!!! is it any chance to have the pre-1992 layout?
leomaldonadoh
leomaldonadoh
Not at the moment, sorry, I'm only planning on adding a reverse layout and possibly the inner curve because they are already present in the mesh. But I wouldn't discard revisiting it in the future. In case that happens, do you know where I could find more info about that layout? I've only seen an aerial picture (and the old TV recordings), but I would prefer to have more documentation to make it as close to the original as possible.
Muy bien
I think this is really good work. It has its special vibe. IMO the roads are a little too bright and the AI lines need a bit of polishing, AI gets a bit lost after first corner and on the last one.
It's a very good track already, good job. I'll follow the updates!
leomaldonadoh
leomaldonadoh
Thanks for the feedback, I'll check both issues on the next update, although I'm not sure what I could do to the AI besides recording an improved line. I'll see if there's any other setting I can fiddle with, as AC opponents aren't very bright to begin with. Thanks a ton, glad you enjoyed it despite those details.
Dropped a Cadillac V-Series.R on this lovely artwork and had an absolute blast! Very fun! Love the atmosphere too! Relaxing and will be spending lots more time on this track for sure! Thanks!

What are you planning to upgrade this Black friday?

  • PC

  • PC Hardware (ram, gpu etc)

  • More games (sims)

  • Wheel

  • Shifter

  • Brake pedals

  • Wheel, shifter and brake in bundle

  • Rig

  • Something else?


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