Add-on for Kunos Praga R1 (CSP FEATURE)

Add-on for Kunos Praga R1 (CSP FEATURE) 0.9.4

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After someone noticed me of an issue trying to texture the snorkel through photoshop, I changed the format of all the layouts inside the add-on as .dds, so you won't have to change the format (just change the name to 'snorkel.dds'.

Remember that main textures of the mesh are:

outlet.dds (little out take in the sharkfin)

snorkel.dds (main texture, shark fin)


if you want a custom texture, you can edit the textures inside the winrar and name it as 'snorkel.dds'.
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If everything is correct, the shaders should be more correct regarding the shaders of the original chassis. Also the shaders inside the air intake should be more dark than before.

Also this should be the last update in a long time as I don't consider it need more quick fixes.

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  • The texture has been remade. Now it's completely different. I hope it's not a mess.
  • I added AO and wire layouts files.
  • Shaders slightly changed.
  • There are now two folders in the winrar. For install it in the kunos praga car, and another one for the modified version by @Breanuts , whose kn5 name is suppose to be "ks_praga_r1t_evo.kn5"

I recommend to delete old versions (to not allocate useless file sizes)
I also recommend that there is a map texture channel for the main mesh, so you can do your own map. Shaders may not be the bests. I don't have many knowledge in that part. I'm opened to any kind of help in that part, and being credited of course. This is, I'll try to update the shaders in future updates. If it's necessary, the 3d model, the texture also might be changed. I'm opened to any kind of feedback
It should be fixed now. Sorry for the hotfix

Big thanks to @Sylana for the ext_config.ini
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Not the final version. There is a bug with LOD (?) yet, but the add-on can be seen from far now. I don't know how to fix that glitch at the moment.
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