ACC HUD [SimHub]

ACC HUD [SimHub] 2.2

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[Relative Leaderboard]
-Added a new page- ‘Overall’ - This section shows how far off you and your opponent’s best lap time is from the session best lap time. It is not the same page as the one in ACC, I could not find a way to get it right, until then it will be this way
-If no time yet recorded it will show ‘—‘ or if having the best lap time it will show the full time and the position box will become purple
-Click anywhere on the overlay to change the page, or bind the show next page button in simhub to use
-Included a new and very much faster bat file to copy the brand badges over
-Also included new, better styled brand badges to replace the default ones if you wish to do so
-Slight design fixes

[Gears]
-Fixes for the redline position and bar colors logic
-Added ‘MGU’ text inside the clutch pedal bar when in cars with ERS - This shows the current MGU Delivery in use (charging, hot lap, balanced, etc) - A lower number will indicate less power being used (For example, ‘MGU: 0’ = Charging)

[Delta Bars]
-You will now be shown a blue flag if you are on your pit out lap and those who are not are behind you for non race sessions
-Fixes for flag backgrounds, green flags will have one and all are now more animated
-Fixes for the delta font size when it is a high number
-Other formatting fixes

[Session Info Bar]
-Flags bars will now smoothly change color

[Race Messages]
-Added a low fuel warning message

[Radar]
-Darkened the background a tiny bit more

Overall.png
MGU.png
[All]
-Small tweaks to all overlays in addition to:

[Gears]
-Minor aesthetic changes and improvements

[Relative Leaderboard]
-Fix for red ai colors when at 100%

[Delta Bars]
-Formatting fixes for the delta when over 100 seconds +/-

[Messages]
-‘Return to pits to repair car’ message now disappears after 15 seconds
Consolidated all the overlays into one package - All further updates to anything will be here
You can still choose which ones you want to install

[Gears]
-Fuel calculations will only show after 2 laps, before it was 1 lap and was wonky before 2 laps was done
-New fuel icon

[Delta Bars]
-No number and positions will show when in a solo session
-Bars will move over to edge when in solo session
-No purple lap color when in a solo session
-Now fades at race start in addition to pits
-Fixed number randomization - no longer need to enable simhub provider in settings

[Relative Leaderboard]
-New visual aid for installing car badges
-When in a solo session the bars will move to the bottom
-No outlap blue name coloring and car numbers when in a solo session
-Fixed number randomization - no longer need to enable simhub provider in settings

[Session Info Bar]
-Fixed negative times
-Support for 24hr time
-Fades when in pits and at race start

[Race Messages]
-Fixed “green green green” on qualify overtime, will now show “final lap” instead
-Added car number to race control messages

[Radar]
-Added ACC radar lookalike app

Thank you & please let me know if anything is broken!
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-Fixed fuel calculations (hopefully) should match game calculation, complete 2 laps to become accurate
-Engine icon will slowly turn more red as car damage increases
-Swapped red and orange gradients, red is now hotter like in ACC
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-Changes to tire gradients, now the 3 main temp bars will all show the core temp for their respective tire, with the gradients showing in each section if that part is hot or cold, this looks less ugly, more useful, and less distracting
-Changing tire slicks will change the optimal temperature range (only for default slicks for now - Hard Medium Soft SuperSoft UltraSoft) Previously it was all using the same range (Hard)
Screenshot.png

-Previously since brake temps don't work in AC I used that bar to show the core tire temp, now that bar has been replaced again with a bar that shows the current tire wear similar to the original AC tires app
-The psi values will no longer turn red
-During rapid temp changes the tires will now show a gradient to indicate hotter/colder
-Tried to fix some fuel calculations but I believe it is a simhub issue. I got more consistent readings when changing the "fuel computation mode" to AllTime in simhub settings

The video shows the bars compared to the original app, the four numbers show the tire wear percentage to help debugging
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-Now supports any units you set in simhub settings
(psi, kpa, bar, mph, kmh, *C, *F, gallons, liters)
-Slight change to input bars look
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-Overhauled the aesthetics to look extremely similar to ACC
-Redline indicator will change per car
-DRS will blink when available to be used (when orange)
-Smoother changing of the input bars color to indicate TC / ABS
MFD.png
-Added DRS indicator, grey for equipped, orange for available, green for active
-ACC like steering bar and tweaked the look of input bars
-Long tire abbreviation fixes
drs.png
-More accurate and less confusing temperature color changes, I mainly tested with kunos GT cars, modded cars and vintage cars may show colder tires than the official tires app, but overall I do think this is much much better
-Changed look to be more in line with ACC
-Displays what kind of tires are on, will show 'WET' when using CSP rain tires
-You can compare with the official app here:
-Added core tire temps
-ABS and TC will read "OFF" when set to 0
-Temps will have a white border to visualize slip ratios - no more blinking
-Fuel calculation fixes
-Text formatting fixes
-Removed 'EB' as it was a niche use case and not worth displaying
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This update includes a fix for all images used, I forgot to include them before, install instructions are included in the file.

Apologies and thank you!
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Ok now I seem to be pleased with the results!
Another update that changes the looks a bit and adds, most importantly, the FF and Clutch bars. "EB" in the clutch bar stands for "engine brake" as AC doesn't use engine maps.
I also toned down the sensitivity of the blinking slip ratios, it should be less distracting and only activating when you really feel it.
Other than that I think so far so good!
Also, I made some other ACC apps for SimHub now! Check it out if you wish!
Thank you!
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I made some minor changes:
----
- Added steering angle bar over the throttle bar
- Themed the input bars by adding a grey background to more match ACC (will also match theme of other ACC apps I'll be working on)
- Text inside the input bars will change to black when it turns yellow for ABS or TC to maintain readability
- Oriented the smaller inner RPM circle to be more in line with the middle
- Tweaked conditions for the blinking icons
- Tire pressures will now fade slowly to red to indicate tire wear
- Tire temp bars will now blink fast to show slip ratios
----
Overall I don't think there is much more now I can do, I don't want to add the other icons since it will start to obscure the middle of the screen but this is subject to change.
I'm also looking into adding text to the ERS bar to show the different MGU levels and maybe want to polish the main background shape a little. Open to suggestions.
Also also: the ui was made for you to have to place it pixel perfect in the bottom right of your screen, that is my opinion for the best look. And buying a license for simhub so you can get 60fps makes it look even better.
Otherwise thank you and have a great day!
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