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2-way Traffic layout for "Rivijera" 2020-09-02

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Use the following paragraph

Code:
[SHADER_REPLACEMENT_2]
MESHES=SEAedge001
SHADER=ksFlags
PROP_0 = distortion, 0.5
PROP_1 = frequency, 0.08
CAST_SHADOWS = 0

to add to "..\content\tracks\rivijera\2way\extension\ext_config.ini"

If you like the ship to move
Code:
[WRAP_MESHES_...]
NAME = brod
MESHES = brod
PIVOT_POS = 2100, 0, -500 

[ANIMATED_...]
NODE = brod
WINDMILL_DIR = 1, 1, 1
WINDMILL_DIR_EXP = 0
WINDMILL_DIR_BOTH_SIDES = 1
SPIN_AXIS = 0.0, -1.0, 0.0
SPEED_MULT = 0.0023
WIND_SPEED_KMH_MIN = 0
WIND_SPEED_KMH_MAX = 6
WIND_SPEED_KMH_STOP = 140
LAG_UP = 0.2
LAG_DOWN = 0.0
LAG_BRAKING = 0.0


I can't see any performance hit at all. Paradoxically the graph was little higher when I removed the paragraphs to compare :cool:
But sitting on the benches and gazing at the island, pier, ship and horizon now is more relaxing. And if I figure a way to add the sfx audio ambiance for that spot it will be even better. Or if you beat me to it and post an update of your making it would be very welcome.

Cheers!

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