Does anyone here have experience editing RT track files?

I'm curious as to how you import the .bmf files into supposedly 3ds max 4 (and 5?), or how you convert it if that's necessary. The bugbear plugins at least make it possible to export it as .bmf.

I have limited experience in 3d modeling and just a month ago started using 3ds max 2015 for some newer games.

it's a sad thing that the old forums at nogripracing is gone
 

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How often do you meet up (IRL) with your simracing friends?

  • Weekly

    Votes: 34 8.5%
  • Monthly

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  • Yearly

    Votes: 28 7.0%
  • Weekly at lan events

    Votes: 3 0.7%
  • Monthly at lan events

    Votes: 2 0.5%
  • Yearly at lan events

    Votes: 10 2.5%
  • Never have

    Votes: 314 78.1%
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