Hey there,
I am currently creating my first mod and would like to get some feedback on it. It is my favorite fictional childhood track from the Gran Turismo series, "Mid-Field Raceway". Recently I learned using Blender a bit and I decided to finally start this project. It's a lot of work and I would rather take my time and never finish it, than rushing it and get it wrong. So for now don't expect an almost finished track.
First I started converting crdriver63's track from rFactor 1, but I decided to start from scratch, as this would make my life in blender easier (so I can now work with beziers and stuff, instead of a converted fbx).
Release 0.6 beta:
Changelog:
- better tree shadows
- higher tree texture resolution
- added fences around the track and some walls in the last two corners
- added f1 skin for cm by Ofitus21 (thanks!)
- converted all pngs to dds for better performance
- gave billboards a better material instead of plain colors
- some minor fixes
- grandstands like in GT6 and new spectators
- split the track up into multiple .kn5 files
I will probably stop working on it for the next few months due to personal reasons... But I still have big plans for the track and plan to continue building and improving it in the future.
I would be very happy if you gave it a test drive and give me any feedback.
Hint: The track is optimized for usage with CSP (custom shaders patch). If it doesn't look like this, you probably don't use CSP, especially regarding the 3D grass.
To-Do:
- rocks
- add some imperfections to walls and fences
- skidmarks
- more diverse textures for grass, rocks, etc.
- make textures look less repetitive
- tunnel reverb sound FX
- track lights for night races
- details, details, details
Thanks to:
- Sony/Polyphony for the great track
- NightEye87 and many others in the RD forum for the countless detailed answers to my noob questions
- LilSki and many others for the great tutorials
- steevee for the tv cameras
- Ofitus21 for the F1 skin and initial AI lines
- My buddy Tobsen for the feedback and fun we already had on the track
- All of you for the nice feedback I received on YT, RD, etc.!
Download track:
Car:
Nissan GT-R R35 GT500 2013
I am currently creating my first mod and would like to get some feedback on it. It is my favorite fictional childhood track from the Gran Turismo series, "Mid-Field Raceway". Recently I learned using Blender a bit and I decided to finally start this project. It's a lot of work and I would rather take my time and never finish it, than rushing it and get it wrong. So for now don't expect an almost finished track.
First I started converting crdriver63's track from rFactor 1, but I decided to start from scratch, as this would make my life in blender easier (so I can now work with beziers and stuff, instead of a converted fbx).
Release 0.6 beta:
Changelog:
- better tree shadows
- higher tree texture resolution
- added fences around the track and some walls in the last two corners
- added f1 skin for cm by Ofitus21 (thanks!)
- converted all pngs to dds for better performance
- gave billboards a better material instead of plain colors
- some minor fixes
- grandstands like in GT6 and new spectators
- split the track up into multiple .kn5 files
I will probably stop working on it for the next few months due to personal reasons... But I still have big plans for the track and plan to continue building and improving it in the future.
I would be very happy if you gave it a test drive and give me any feedback.
Hint: The track is optimized for usage with CSP (custom shaders patch). If it doesn't look like this, you probably don't use CSP, especially regarding the 3D grass.
To-Do:
- rocks
- add some imperfections to walls and fences
- skidmarks
- more diverse textures for grass, rocks, etc.
- make textures look less repetitive
- tunnel reverb sound FX
- track lights for night races
- details, details, details
Thanks to:
- Sony/Polyphony for the great track
- NightEye87 and many others in the RD forum for the countless detailed answers to my noob questions
- LilSki and many others for the great tutorials
- steevee for the tv cameras
- Ofitus21 for the F1 skin and initial AI lines
- My buddy Tobsen for the feedback and fun we already had on the track
- All of you for the nice feedback I received on YT, RD, etc.!
Download track:
File folder on MEGA
mega.nz
Car:
Nissan GT-R R35 GT500 2013
https://chivas-autoart.***********/home
Last edited: