Hey Guys,
The last couple of days I have been tampering with the game a bit and checked out what I would do to make AI better.
I have to say it is far less than last year.
I won't change tyre wear or scaling, cause I like it and think it's pretty good this year.
The last couple of days I have been tampering with the game a bit and checked out what I would do to make AI better.
I have to say it is far less than last year.
- From my testing, there is no out of sight behaviour whatsoever. Have tested the first 5 tracks of the calender in dry and wet, there were no issues.
- I think AI pace in the dry is spot on. Driving the mclaren I can go .2-.3 seconds faster around sepang, but only if i nail a perfect lap. On some tracks wet speed needs a little adjustment, but from what I see nothing more than .5 to 1 second.
- On track times in (short) qualifying look good too. Is about what I can drive, sometimes I can be faster by a couple of tenths, again only with a perfect lap.
- Simulated times are a bit off, have to be adjusted in dry and wet.
- I have adjusted the tier structure according to the player-car level. From my testing the order is
- T1: McLaren, RedBull, Ferrari
- T2: Sauber, Mercedes, Lotus, Williams
- T3: Toro Rosso, Force India, Caterham
- T4: Marussia, HRT (I'd like to use T5 for HRT because I can go around.7 seconds faster in Sepang with the marussia, but the game crashes when I utilize Tier 5)
- I adjusted the tier performance levels, as Tiers 3 and 4 were too strong compared to the players performance.
I won't change tyre wear or scaling, cause I like it and think it's pretty good this year.