Williams F1 Uni Project

Last year, I had to do a final project for my degree which made up a large percentage of out overall results. My project was to create three cars from the Williams F1 team, showing the advances in technology on the cars, through the years. I chose Williams because they are my favourite team and they also have my favourite car, the FW14B (1991-1992). I also modelled the FW07 (1979-1982) which won Williams their first Drivers and Constructors' world titles, and the FW31 (2009). I used 3DS Max 2010 to create the models and map the cars, and photoshop to paint the textures. I quickly discovered I can't texture cars to save my life so some of the livery's look a bit weird. Each of the cars were designed to be used in-game so the poly-count was low to make the game run smoothly (something I needed it to do when doing the presentation). Below you can see the clay models along with the colour versions:

FW07:

Adam Eggbeer FW07 Clay.jpg Adam Eggbeer FW07 Colour.jpg

FW14B:

Adam Eggbeer FW14B Clay.jpg Adam Eggbeer FW14B Colour.jpg

FW31:

Adam Eggbeer FW31 Clay.jpg Adam Eggbeer FW31 Colour.jpg

I also created a video of the three cars together:

 

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