AMS should look worse, since it's based on rF1...
Do these lines in the PLAYER file, not found in rF2, make the difference?:
Mipmap Adjust Mode="1" // 0 = Disabled, 1 = Clamp, 2 = Bias
Mipmap Bias="-0.25000"
If not, what explains fewer jaggies and better in-motion look when all video card settings, resolution, etc., are identical?
Do these lines in the PLAYER file, not found in rF2, make the difference?:
Mipmap Adjust Mode="1" // 0 = Disabled, 1 = Clamp, 2 = Bias
Mipmap Bias="-0.25000"
If not, what explains fewer jaggies and better in-motion look when all video card settings, resolution, etc., are identical?